So my Mac FINALLY came (I'm on it right now! YAY!) and I was wondering if the current version of Google Chrome supports all the multitouch features of Mac OS X Lion. Don't get me wrong, Safari is great, but I like my Chrome![]()
So my Mac FINALLY came (I'm on it right now! YAY!) and I was wondering if the current version of Google Chrome supports all the multitouch features of Mac OS X Lion. Don't get me wrong, Safari is great, but I like my Chrome![]()
Safari is great only if you care about battery life.
Can't live without smart zoom cause my MBP is 13i. In chrome, it hurt my eyes so bad( font changed but not help much).
This is because Chrome hasn't yet been updated to take full advantage of hardware-accelerated rendering the way Safari has. Due to Chrome's rapid release cycle, I suspect this will come soon enoughYou can pinch to zoom in Chrome, but it happens in tiers, not in a fluid manner a la Safari.
Uh ? Chrome or Safari makes no difference on battery life.
If you're on a 15" MBP, yes, it does. Chrome kicks the dedicated GPU in as soon as it starts, and the dedicated GPU is used throughout the whole period. Safari only does so rarely when certain Flash clips are running.
Support for dynamic GPU switching has been added to Chrome per the above CL.
Currently it only has an effect on the latest MacBook Pros running 10.7.1, and only supports switching from the integrated to the discrete GPU, and not back. However, Apple has indicated that the behavior will improve in the future.
On these machines, Chrome will stay on the integrated GPU unless WebGL, Pepper 3D, or the accelerated 2D canvas are used.
Closing as fixed.
Comment 25 by kbr@chromium.org, Oct 18, 2011
This change will be in Chrome 16 and later. You can test the functionality now in Canary builds.
Hum, fixed as of Chrome 16, with OS X 10.7.1 :
http://code.google.com/p/chromium/issues/detail?id=88788
So you're about 2 months late on that bug.Chrome 16 has been pushed out by Google about 3 weeks ago so anyone running 10.7.1 and Chrome doesn't suffer from this bug anymore, technically.
Currently it only has an effect on the latest MacBook Pros running 10.7.1, and only supports switching from the integrated to the discrete GPU, and not back.
Please read it again. It switches to the dedicated GPU, but not back.
So after running Flash or something of the sort, the integrated GPU doesn't return. The dedicated GPU keeps running. That causes battery life to tank significantly.
It's the difference between 3-4 hours of battery life and 8-9 hours of battery life for me.
Comment 34 by kbr@chromium.org, Dec 16, 2011
It is not technically possible for Google to make this work on Snow Leopard; Apple would have to help, as they did to make this work on Lion. I doubt very much that Apple would be receptive to working on this for their now-legacy OS.
Hum, fixed as of Chrome 16, with OS X 10.7.1 :
http://code.google.com/p/chromium/issues/detail?id=88788
So you're about 2 months late on that bug.Chrome 16 has been pushed out by Google about 3 weeks ago so anyone running 10.7.1 and Chrome doesn't suffer from this bug anymore, technically.