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Do you like Liquid Glass?


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    132
well everything  now is liquid glass, or liquor glass which i named that last July.
both M1 macbook air and mac mini is using Monterey
as when i use the TV im surprised by the Liquor glass effects on the display for a second.
even the  watch 10 is liquid glass GUI but i guess we have gotten used to that effect,
and just scroll to the app or workout we need to use.

personally i would opt for more Liquor Glass over any siriAI every day of the week!
 
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I like Liquid Glass.

Here is the lockscreen on my iPhone 6s+ when it was jailbroken in July 2020. I stopped jailbreaking in November 2020. This would have been with iOS 9.0.3, on one of the last fully untethered jailbreaks.

9052.JPG

And, now…iOS 27 Beta on my iPhone 11 Pro Max.

2026-08-08 06.07.22.jpg2026-08-08 06.07.37.jpg

I can very much appreciate at this point that Apple is now APPROACHING stock, what I was able to do for years via jailbreaking.

So, again. Yes. I like Liquid Glass. Are we there yet? No, but it's a start.
 
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Its funny, how things evolve, this time last year, people were losing their collective poop on how bad liquid glass is, how apple really screwed up, how apple lost its design language. One year later, everyone is lauding it.

When Apple announced Liquid Glass, I thought it was going to be a return to the Aqua motif, but alas it wasn't. I run hot and cold on it. I think since my Studio is on Tahoe, its fine. Like prior versions of macos, the system doesn't get in the way of what I want to do, and at the end of the day that's what I want.

I haven't paid too much attention to GG, so I don't know what changes may be coming, and I usually wait until .1 or .2 updates are released, as I don't want to be on the bleeding edge
 
I thought iOS 7-18 looked great, but got boring. I started being ready for a redesign around iOS 16. iOS 17 was pushing it, iOS 18 just felt old.

I loved the idea, but hated the implementation of everything announced at WWDC25. The refractions were all ugly and crooked. It only looked like glass about 25% of the time. Sometimes it looked like leftover milk in a cereal bowl. So inconsistent.

The WWDC26 announcements have the potential to be my favorite OSes Apple has ever announced. I just need them to fix light mode on iOS and iPadOS so it matches what was actually announced at WWDC. MacOS 27 looks awesome in comparison.

Once that’s done, I may finally enjoy liquid glass. Currently, the light-mode edges are distracting because the specular highlights are missing.
 
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I thought iOS 7-18 looked great, but got boring. I started being ready for a redesign around iOS 16. iOS 17 was pushing it, iOS 18 just felt old.

I loved the idea, but hated the implementation of everything announced at WWDC25. The refractions were all ugly and crooked. It only looked like glass about 25% of the time. Sometimes it looked like leftover milk in a cereal bowl. So inconsistent.

The WWDC26 announcements have the potential to be my favorite OSes Apple has ever announced. I just need them to fix light mode on iOS and iPadOS so it matches what was actually announced at WWDC. MacOS 27 looks awesome in comparison.

Once that’s done, I may finally enjoy liquid glass. Currently, the light-mode edges are distracting because the specular highlights are missing.
iOS 7 = multi-colored unicorn puke.

Design references for iOS 7: Playskool, Fisher Price, Romper Room and the Tutor Time daycare franchise. Oh. And Captain Kangaroo!
 
I’ve tried it, I’ve seen it in action, but I haven’t used it myself (on a device of mine I mean).

I despise it, it looks horrible and it should’ve never been released… but I’m not running it on any of my devices. That level of transparency makes no sense, it is hideous.

I’m running iOS 18 on the newest iPhone and iPad that support it, so I’m in the best possible position to avoid it. We’ll see what time brings, but I hope I can keep 18 for a long while.

I’ve watched a lot of videos about it, and I could only find small details of the design that I liked (like the camera app icon, which is more iOS 6-like than Liquid Glass). But the Liquid Glass effect gets a 0 from me.
 
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Liquid Glass is absolutely beautiful when you zoom into any one element, and the glass / reflective effect is extremely realistic.

Unfortunately, I think the added strain on the GPU is not worth the visual gains. And some things simply make no sense - like the floating CarPlay sidebar that just wastes space. And the added animations sometimes make "clicking a button" take a bit too long for my liking. I am tired of buttons that lag and jello around instead of actually doing something. I honestly prefer web app type buttons, where they stay sleek and modern, show responsive loading spinners when you click them, but that don't move around.

But on the Mac, I honestly do not like it. That is why I still run 15.7.9 on my Mac Studio. I really do not like the new "only round icons" thing, the new App Launcher, and I just honestly love the simple and clean UI of Sequoia in High Contrast mode.

I hope that the 27 series of updates can make it more everyday usable, instead of focusing too much on pure visuals.
 
I like it and voted so in the poll. I like the concept pictures when they were first introduced, but what we got on first release was largely illegible in some spots. I still enjoyed the concept, but I had to fumble around more than I'd like to admit just to read things. Now? It's fine.
 
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I like Liquid Glass so much I plan on switching to BSD/Linux on a Thinkpad when I retire my Sequoia M1 Air.

My reaction to LG ... "don't look at it. Keep your eyes shut."
 
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It's ok. But underneath it's still just iOS, a fine if slightly stale OS that hasn't changed much in 20 years.

I think the best phone UX on the market at the minute is Samsung's OneUI. It most certainly borrows rather liberally from iOS and Pixel but is strong enough to stand on its own feet. Crucially it's also the only phone UX that even remotely thinks about one-handed use.
 
I chose pretty bad because I use dark mode and it’s kind of a dog’s breakfast in dark mode. I think there could be a version of it that was quite nice. What shipped in ‘26 and what’s in ‘27 betas is not that.
 
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Mainstream OS UIs aren’t the place to perform artistic (?) experiments, in particular on utility hardware for which no alternative choices of OS are available. OS UIs need to be clear and practical and unambiguous.

It’s great if they also look nice, but that shouldn’t be at the cost of clarity and usability. Opinionated aesthetics are divisive, and therefore inappropriate for devices that have become so indispensable in everyday life as smartphones have.

What’s also not acceptable is binding security updates to a dramatic change in the look and affordances of the OS that you weren’t informed of when you originally bought the device.
 
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The issue that I have with it is that Liquid Glass for macOS it was clearly a skin job. There where a lots of UI errors: Weird butts in side views, buttons not being aligned right, menubar icons, etc. This made it seem like Liquid Glass, or at least Liquid Glass on macOS, was not a deep thorough rethinking of the UI.

I like the idea of it, but it seems like it came from the "graphics" department, not the future design bureau(Skunkworks). That's why I'm mad at it, I'm a boring nerd who likes desktop OSs, sleeper sedans(Taurus Sho) and the like, not mobile OSs and Ferraris.

So while I give it an A- on iOS, I give it a D- on macOS.
 
I’ve been a Mac user since System 7 and Tahoe was the first update I didn’t upgrade to within the first few weeks of release

Liquid glsss, slowdowns, meaningless icons in every menu… no thanks.

27 looks like a mild improvement but not enough to make me give up macOS 15
 
I don’t see much of a difference vs 18. What Jon Prosser promised in his leaked info (and that’s why Apple is suing him now) looked closer to iOS 6. And Apple delivered just a slightly different version of same boring iOS 18. Some transparency here, some new menus there, but overall it is NOT neomorphism. Plus it is laggy. Maybe 27 will fix something
 
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