I am looking for suggestions from my fellow developers for a simple way to implement a two-dimensional array that would hold int values, used to store playing pieces in a grid. Currently, I have something of a solution with a custom class that uses NSMutableArray of NSMutableArrays, but I thought there might be an easier way using a "int gameField[9][7];" in my appDelegate (for now, could always throw into a singleton). I had problems constructing a working @property declaration for this kind of array.
So, any suggestions for possible approaches, things to watch out for, etc?
So, any suggestions for possible approaches, things to watch out for, etc?