I’m also glad to see someone like Luke with the huge subscriber base he has, to compile some of the many bugs and UI glitches is accumulating over the past 2-3 years.
It would be cool if this story made it to the MacRumors front page.
And like Luke says, maybe it’s not just about polishing even more the UI (or remaking it entirely like it’s supposed to happen in two weeks), but also about remaking, rebuilding the base code from the ground up for current systems, Apple Silicon based (A13 and up, M1 and up).
I know it’s easier said than done and iOS itself is supposedly based on OS X base code (Darwin?), which is based on FreeBSD. And I know it’s a several years long work. But it would be great to have systems really made from the ground up to take advantage of the new technology the current chips offer, with powerful Neural Engines and GPU cores.
Or maybe that’s just too much. Well, then hopefully they will be able to just adapt the core, the kernel, to the new chips and rebuild the system from that layer up, using Swift.
What seems clear is that macOS iOS and iPadOS, especially now that they will share a similar interface, need to have some sort of deep rebuild to make it fresh, efficient, stable, consistent, and responsive.
I know there’s no software without bugs, that’s what many Apple apologists say, we’re not talking about an isolated strange bug, we’re now talking about a buggy operating system. And that must be fixed, either this year along with the UI redesign, or next year with iOS 20th anniversary.