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Asphalt 9: Legends, a game that was ported to the Mac using Apple's Mac Catalyst tools, is now available for download from the Mac App Store.

The app was one of the titles that Apple promoted when macOS Catalina and Mac Catalyst technology were introduced at WWDC in June, but the app did not launch as expected when macOS Catalina became available.

asphalt9legends.jpg

At the time, Gameloft said that Asphalt 9: Legends had been slightly delayed in order to polish the experience, and after a wait of several months, the game has now launched.

Because this is a Mac Catalyst app, players who already have Asphalt 9: Legends on iPad or iPhone can pick up their game on the Mac and swap between devices when playing thanks to cross-platform saves.

The game supports Sign in with Apple for account creation (required to transfer between devices) and the content is the same as the content in Asphalt 9: Legends for iOS devices.

According to Gameloft, Asphalt 9: Legends will have content parity across devices going forward, so the Mac and iOS apps will be updated simultaneously.

Asphalt 9: Legends can be downloaded from the Mac App Store for free, though there are in-app purchases. [Direct Link]

Article Link: Mac Catalyst App 'Asphalt 9: Legends' Now Available
 
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Played a few games that went from iOS to macOS. It kinda sucks when you realize the presses on a touch screen are converted to one key (usually the space bar) and the swipes to a trackpad/mouse. I noticed this mainly on Apple Arcade games from iOS on macOS. Hopefully this game isn’t the same. 😬
 
This is actually great.

These are the kind of seamless experiences you just don't get on other platforms.

Windows 10 + Xbox:
Xbox Games Pass for PC & Xbox
Windows 10 apps can run on the Xbox is (which is just a Windows 10 core)

Or how about Android and Chromebook?
Chromebooks can play Android apps without them needing to be repackaged at all. You can go from Android phone to Chromebook and use the exact same app and have a native experience.

I get this is an Apple forum, but other platforms also have seamless experiences that rival or exceed what is being offered here.

Even cross platform... Thanks to the cloud you don't need to be tied to one OS or ecosystem now. Android phones play amazingly nice with Windows and the Windows 10 your phone app bringing messaging, notifications, calling and even control of your android phone to Windows 10. Chromebooks offer similar features to access messaging and sharing of notifications. And then you have individual apps, you can work on Microsoft word whether it be on your iPad, Linux web browser, android phone or windows desktop and thanks to office 365 it's synced and up to date on whatever os app you use. Ditto with synced note taking apps, Google office suite, cross platform game saves etc.
 
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Curious about Mac Catalyst, for those who know the game well, "Asphalt 9: Legends" is a complete porting in terms of graphics and game-functions from iOS to Mac?

But above all, for those who have already played for a while on Mac, the temperatures of the Mc, the fans, how they behave? Does it run well using few Mac resources? It would be interesting to understand this because it could be a mini turning point in the field of games to expand the catalog. It is evident that a FIFA PC or PS4 Pro is much better than a FIFA for tablets, but in recent years the graphics on tablets and smartphones have improved significantly.
 
Curious about Mac Catalyst, for those who know the game well, "Asphalt 9: Legends" is a complete porting in terms of graphics and game-functions from iOS to Mac?

But above all, for those who have already played for a while on Mac, the temperatures of the Mc, the fans, how they behave? Does it run well using few Mac resources? It would be interesting to understand this because it could be a mini turning point in the field of games to expand the catalog. It is evident that a FIFA PC or PS4 Pro is much better than a FIFA for tablets, but in recent years the graphics on tablets and smartphones have improved significantly.
I tried it last night on my 2017 MBP 13” TB 8GB RAM. The fan noise was terrible I could not stand it.
 
In app purchasing spoils every app I’ve ever downloaded from the app store and no doubt this will be the same so will skip this thanks.

Greedy developers charging well over the odds for stupid unlocks. Kids apps are some of the worst offenders and Apple and the devs should be ashamed of themselves.
 
In app purchasing spoils every app I’ve ever downloaded from the app store and no doubt this will be the same so will skip this thanks.

Greedy developers charging well over the odds for stupid unlocks. Kids apps are some of the worst offenders and Apple and the devs should be ashamed of themselves.
Kids usually aren't the ones holding the credit card
 
Unfortunately this appears to be apples goal with catalyst. Bring the subpar in app crap to the Mac.
 
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In app purchasing spoils every app I’ve ever downloaded from the app store and no doubt this will be the same so will skip this thanks.

Greedy developers charging well over the odds for stupid unlocks. Kids apps are some of the worst offenders and Apple and the devs should be ashamed of themselves.
And that’s the whole point of Apple Arcade, where no IAPs exist, and I’m really thankful for it.

There are a lot of complete games with no microtransactions in the AppStore, but they’re rare compared to the sheer volume of waiting/collecting games. Arcade is a simple way of finding a lot of good ones.
 
Can’t innovate any more my a**.
^^ So you can do better?
[automerge]1579455189[/automerge]
You obviously don’t have children.......
Well then that sounds like a you problem with hiding your cards away and not leaving it in plain site or punish your kids of using it without your permission take away there phones for a week
 
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You obviously don’t have children.......

Ridiculous comment. If you have kids, you are the adult. Set rules and enforce them.

I don’t tell people how to raise their kids, but when someone makes a hopeless statement like this, they should know there is a different approach.

If I would have been caught using a credit card without direct permission and even supervision from my parents... I cannot even imagine the repercussions. It was NEVER a thought that even crossed my mind. And no, they didn’t beat me :)

If I’m misinterpreting your comment, please elaborate.
 
Aga
Ridiculous comment. If you have kids, you are the adult. Set rules and enforce them.

I don’t tell people how to raise their kids, but when someone makes a hopeless statement like this, they should know there is a different approach.

If I would have been caught using a credit card without direct permission and even supervision from my parents... I cannot even imagine the repercussions. It was NEVER a thought that even crossed my mind. And no, they didn’t beat me :)

If I’m misinterpreting your comment, please elaborate.
^^ So you can do better?
[automerge]1579455189[/automerge]

Well then that sounds like a you problem with hiding your cards away and not leaving it in plain site or punish your kids of using it without your permission take away there phones for a week
Oh yes, I let my kids run riot with my credit card is the obvious conclusion to my comment. 😆

All children's games basically are IAP based. Free apps that then require you to pay stupid amounts to unlock content. Having to constantly explain this to children (who don’t understand this type of stuff) is annoying, much like placing sweets at the checkout of the supermarket. Many parents may allow children to download free apps without consent however they are not free and simply swerve the fact they basically want money from you, irrespective of age. Questionably acceptable for adults but shameful business practice for children's apps.

Like I said you obviously don’t have kids.
 
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