If Mac computers are about 15% of the current market and growing from what I've seen on Macrumors. (please correct me if I'm way off)
Is it really more expensive to form a Mac programming team to create a Mac version of a game then too increase your revenue by 15%?
Example:
Sims 4 is not for Mac. Sims 4 is published by EA. Your telling me EA can't get a Mac version on release?
Why does it seem that only Blizzard Entertainment gets Mac versions out day of release? This is a business question, if anyone has any insight into the business please let me know!
Thanks guys
Is it really more expensive to form a Mac programming team to create a Mac version of a game then too increase your revenue by 15%?
Example:
Sims 4 is not for Mac. Sims 4 is published by EA. Your telling me EA can't get a Mac version on release?
Why does it seem that only Blizzard Entertainment gets Mac versions out day of release? This is a business question, if anyone has any insight into the business please let me know!
Thanks guys