Hello,
when running my app on my device I sometimes get the following message in the console:
bool GMM::TileResponse::createNextImage(Tile*, CGImage**): ERROR! image is 0
This appears when a mapview was not loaded correctly, ie parts of the mapview are gray, most currently the outside part of the map. The app does not crash and leaving the view to load it somtime later on in the app run, the map might show correctly... What is this? I have never seen it in the simulator. Is there anything I can do to avoid this? Is it a known problem in the mapkit? Is it critical? Any ideas?
Thanks in advance!
MACloop
when running my app on my device I sometimes get the following message in the console:
bool GMM::TileResponse::createNextImage(Tile*, CGImage**): ERROR! image is 0
This appears when a mapview was not loaded correctly, ie parts of the mapview are gray, most currently the outside part of the map. The app does not crash and leaving the view to load it somtime later on in the app run, the map might show correctly... What is this? I have never seen it in the simulator. Is there anything I can do to avoid this? Is it a known problem in the mapkit? Is it critical? Any ideas?
Thanks in advance!
MACloop