Interesting, considering Apple is seemingly going out of its way to not have VP compared to Meta Quest.
... OLED, EyeSight, fitted light seals.He is actually 100% right though.
The only things missing from Quest 3 are: Eye tracking, Apple Ecosystem, Higher resolution displays
I'd take a higher FOV over OLED, EyeSight is magical yes and the Fitted light seal sucked. I had a ton of light leak on AVP... OLED, EyeSight, fitted light seals.
Each of these is huge. I get you might balk at the price but downplaying these differences doesn't do you any favors.
Sounds like an obvious fitting issue.I'd take a higher FOV over OLED, EyeSight is magical yes and the Fitted light seal sucked. I had a ton of light leak on AVP
I desperately wanted to love it, didn't care about the money if it wowed me but I actually disliked too much about AVP to justify it.
Did you use the Q3? It's been stressed several times when it came out that the screen recordings look much better than what the user actually gets to see inside the headset. Add to that that Q3 warp correction and occlusion tracking virtually don't take place. It makes for a grainier and disorienting passthrough experience.It helps that the entire video was filmed using the Q3 - showcasing the quality of its passthrough vs VP.
My second paragraph states I own a Q3.Did you use the Q3? It's been stressed several times when it came out that the screen recordings look much better than what the user actually gets to see inside the headset. Add to that that Q3 warp correction and occlusion tracking virtually don't take place. It makes for a grainier and disorienting passthrough experience.