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newtoiphonesdk

macrumors 6502a
Original poster
Jul 30, 2010
567
2
I am looking at adding AirPlay capabilities to one of my ViewControllers. The View Controller just shows a UIWebView. What I want to do is add a button that will mirror this content to an Apple TV. I know system-wide mirroring can be done, but it doesn't fill up the entire screen, has black bars all around. I have been searching online, but most everything I have found is way back from iOS 5 and out of date. Could someone point me in the direction of a tutorial or drop-in library that would help out? I just need it to mirror the content of just one view to be full-screen on Apple TV.

So far, here is what I have done, but I believe it only creates the second Window, without putting anything on it.

In the AppDelegate, I create a property for it:

@property (nonatomic, retain) UIWindow *secondWindow;
In didFinish method of AppDelegate I run:
Code:
 NSNotificationCenter *center = [NSNotificationCenter defaultCenter];

    [center addObserver:self selector:@selector(handleScreenDidConnectNotification:)
                   name:UIScreenDidConnectNotification object:nil];
    [center addObserver:self selector:@selector(handleScreenDidDisconnectNotification:)
                   name:UIScreenDidDisconnectNotification object:nil];
Then in AppDelegate I have:
Code:
- (void)handleScreenDidConnectNotification:(NSNotification*)aNotification
{
    UIScreen *newScreen = [aNotification object];
    CGRect screenBounds = newScreen.bounds;

    if (!self.secondWindow)
    {
        self.secondWindow = [[UIWindow alloc] initWithFrame:screenBounds];
        self.secondWindow.screen = newScreen;

        // Set the initial UI for the window.
    }
}

- (void)handleScreenDidDisconnectNotification:(NSNotification*)aNotification
{
    if (self.secondWindow)
    {
        // Hide and then delete the window.
        self.secondWindow.hidden = YES;
        self.secondWindow = nil;

    }

}
In the viewController in which I would like to allow to mirror the WebView on Apple TV, I have:
Code:
- (void)checkForExistingScreenAndInitializeIfPresent
{
    if ([[UIScreen screens] count] > 1)
    {
        // Get the screen object that represents the external display.
        UIScreen *secondScreen = [[UIScreen screens] objectAtIndex:1];
        // Get the screen's bounds so that you can create a window of the correct size.
        CGRect screenBounds = secondScreen.bounds;

       appDelegate.secondWindow = [[UIWindow alloc] initWithFrame:screenBounds];
        appDelegate.secondWindow.screen = secondScreen;

        // Set up initial content to display...
        // Show the window.
       appDelegate.secondWindow.hidden = NO;
        NSLog(@"YES");

    }
}
I got all this from here. However, that's all that it shows, so I'm not sure how to get the content onto that screen.
 
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