Not sure what most of the issues are with some peoples set ups, but NWN1 with expansions, as well as NWN2 with expansions all work fine for me with Wineskin.
I run NWN 1 with WS8Wine1.2.3 and it runs just fine, movies and all.
I could swear I tried that particular version but I will try changing engines to see what happens. I hope it works here completely as well. That would be great.
Did you need to tweak anything else or does it just work with that version of Wine?
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Not sure what most of the issues are with some peoples set ups, but NWN1 with expansions, as well as NWN2 with expansions all work fine for me with Wineskin.
I run NWN 1 with WS8Wine1.2.3 and it runs just fine, movies and all.
I just tried 1.2.3 and it works great but no movies at all either starting up or when I try a new game or try to play them from main screen where it lets you. Here's the LastRunWine.log:
wine: cannot find L"C:\\windows\\system32\\plugplay.exe"
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
err

le:COMPOBJ_DllList_Add couldn't load in-process dll L"a3dapi.dll"
err

le:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33efcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eecc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eecc,0x00000000), stub!
:: Server player list ::
ServerAdmins: 1
Player :[] [ServerAdmin]
Players: 1
Player :[] [Player]
Total: 2
:: Server mode: Module Loaded.
:: Server mode: Module Running.
Any ideas?