Ok, so this is just my opinion 
Hand tracking is a great thing, you can do so much with it.
Even on the Meta Quest 2 is has a reasonably good attempt at hand tracking when you can use your hands and fingers to operate menu's and tap on virtual keyboards.
Also there are a very few games that allow you to put down the controllers and only use your hands.
This is all great and amazing that this works, and looks very much like Sci-Fi movies where they tap on holographic screens in mid-air.
However........
When it comes to, let's call them "Entertainment Apps" you REALLY need something to physically hold in your hand an press with fingers.
Before you all SHOUT "Apple is not making this just for gaming"
Yes, of course. But we know how much of an enjoyable experience is when it comes to these VR Headsets, and how it's a large part of this technology.
Apple will have amazing hand tracking I'm convinced of it.
We will have virtual buttons and keyboards and all sorts of hand/finger gestures to control things.
But we NEED physical controllers.
So my thoughts (and I would welcome yours also)
1: Apple with additionally make their own optional controllers you can purchase that will have fancy tracking electronics built in.
2: Apple will create effectively dummy controllers that don't do anything electronically, but the headset will still be scanning your hands whilst you are holding this plastic shape. Like a Golf Club/Gun/Keypad, so you will have the sensation of a physical item in your hand.
This seems far fetched due to seeing fingers wrapped around things.
3: It will be down to 3rd parties to make controllers. (can't see this being a thing for compatibility)
4: Apple will realise their mistake? Learn people want some form of controller for certain uses and will come out with controllers later.
Given how much Apple must have studied the market I must assume No. 1 would be the only logical option.
Love to hear your thoughts?
Hand tracking is a great thing, you can do so much with it.
Even on the Meta Quest 2 is has a reasonably good attempt at hand tracking when you can use your hands and fingers to operate menu's and tap on virtual keyboards.
Also there are a very few games that allow you to put down the controllers and only use your hands.
This is all great and amazing that this works, and looks very much like Sci-Fi movies where they tap on holographic screens in mid-air.
However........
When it comes to, let's call them "Entertainment Apps" you REALLY need something to physically hold in your hand an press with fingers.
Before you all SHOUT "Apple is not making this just for gaming"
Yes, of course. But we know how much of an enjoyable experience is when it comes to these VR Headsets, and how it's a large part of this technology.
Apple will have amazing hand tracking I'm convinced of it.
We will have virtual buttons and keyboards and all sorts of hand/finger gestures to control things.
But we NEED physical controllers.
So my thoughts (and I would welcome yours also)
1: Apple with additionally make their own optional controllers you can purchase that will have fancy tracking electronics built in.
2: Apple will create effectively dummy controllers that don't do anything electronically, but the headset will still be scanning your hands whilst you are holding this plastic shape. Like a Golf Club/Gun/Keypad, so you will have the sensation of a physical item in your hand.
This seems far fetched due to seeing fingers wrapped around things.
3: It will be down to 3rd parties to make controllers. (can't see this being a thing for compatibility)
4: Apple will realise their mistake? Learn people want some form of controller for certain uses and will come out with controllers later.
Given how much Apple must have studied the market I must assume No. 1 would be the only logical option.
Love to hear your thoughts?