I'm using Urban Airship for my push notifications. I'm wanting to open a particular view when the user opens the app by tapping the notification or when the user opens the app from the app icon and there are notifications that haven't been acknowledged.
Here is my AppDelegate:
Here is my AppDelegate:
Code:
#import "KFBAppDelegate.h"
#import "KFBViewController.h"
#import "AboutUs.h"
#import "ContactUs.h"
#import "KYFB.h"
#import "KFBNavControllerViewController.h"
#import "KFBTabBarViewController.h"
#import "RSFM.h"
#import "LegislatorInfo.h"
#import "Events.h"
#import "ActionAlertsViewController.h"
#import "UAirship.h"
#import "UAPush.h"
#import "UAAnalytics.h"
@implementation KFBAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// This prevents the UA Library from registering with UIApplcation by default when
// registerForRemoteNotifications is called. This will allow you to prompt your
// users at a later time. This gives your app the opportunity to explain the benefits
// of push or allows users to turn it on explicitly in a settings screen.
// If you just want everyone to immediately be prompted for push, you can
// leave this line out.
// [UAPush setDefaultPushEnabledValue:NO];
//Create Airship options dictionary and add the required UIApplication launchOptions
NSMutableDictionary *takeOffOptions = [NSMutableDictionary dictionary];
[takeOffOptions setValue:launchOptions forKey:UAirshipTakeOffOptionsLaunchOptionsKey];
// Call takeOff (which creates the UAirship singleton), passing in the launch options so the
// library can properly record when the app is launched from a push notification. This call is
// required.
//
// Populate AirshipConfig.plist with your app's info from https://go.urbanairship.com
[UAirship takeOff:takeOffOptions];
// Set the icon badge to zero on startup (optional)
[[UAPush shared] resetBadge];
// Register for remote notfications with the UA Library. This call is required.
[[UAPush shared] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge |
UIRemoteNotificationTypeSound |
UIRemoteNotificationTypeAlert)];
// Handle any incoming incoming push notifications.
// This will invoke `handleBackgroundNotification` on your UAPushNotificationDelegate.
[[UAPush shared] handleNotification:[launchOptions valueForKey:UIApplicationLaunchOptionsRemoteNotificationKey]
applicationState:application.applicationState];
// self.tabBarController = [[UITabBarController alloc] initWithNibName:@"KFBViewController" bundle:nil];
KFBViewController *rootView = [[KFBViewController alloc] initWithNibName:@"KFBViewController" bundle:nil];
KFBNavControllerViewController *navController = [[KFBNavControllerViewController alloc] initWithRootViewController:rootView];
navController.delegate = rootView;
UIViewController *aboutUs = [[AboutUs alloc] initWithNibName:@"AboutUs" bundle:nil];
KFBNavControllerViewController *navController1 = [[KFBNavControllerViewController alloc] initWithRootViewController:aboutUs];
UIViewController *contactUs = [[ContactUs alloc] initWithNibName:@"ContactUs" bundle:nil];
KFBNavControllerViewController *navController2 = [[KFBNavControllerViewController alloc] initWithRootViewController:contactUs];
UIViewController *kyfb = [[KYFB alloc] initWithNibName:@"KYFB" bundle:nil];
KFBNavControllerViewController *navController3 = [[KFBNavControllerViewController alloc] initWithRootViewController:kyfb];
// UIViewController *rsfm = [[RSFM alloc] initWithNibName:@"RSFM" bundle:nil];
// KFBNavControllerViewController *navController4 = [[KFBNavControllerViewController alloc] initWithRootViewController:rsfm];
// UIViewController *li = [[LegislatorInfo alloc] initWithNibName:@"LegislatorInfo" bundle:nil];
// KFBNavControllerViewController *navController5 = [[KFBNavControllerViewController alloc] initWithRootViewController:li];
// UIViewController *events = [[Events alloc] initWithNibName:@"Events" bundle:nil];
// KFBNavControllerViewController *navController6 = [[KFBNavControllerViewController alloc] initWithRootViewController:events];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
//self.viewController = [[KFBViewController alloc] initWithNibName:@"KFBViewController" bundle:nil];
//self.window.rootViewController = self.viewController;
self.tabBarController = [[KFBTabBarViewController alloc] init];
self.tabBarController.viewControllers = @[navController, navController1, navController2, navController3];
// self.tabBarController.customizableViewControllers = nil;
self.window.rootViewController = self.tabBarController;
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
// If application is launched due to notification,present another view controller.
/* UILocalNotification *notification = [launchOptions objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey];
if (notification)
{
ActionAlertsViewController *viewController = [[ActionAlertsViewController alloc]initWithNibName:NSStringFromClass([ActionAlertsViewController class]) bundle:nil];
[self.window.rootViewController presentViewController:viewController animated:NO completion:nil];
// [viewController release];
} */
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
UA_LDEBUG(@"Application did become active.");
// Set the icon badge to zero on resume (optional)
[[UAPush shared] resetBadge];
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
[UAirship land];
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
// Updates the device token and registers the token with UA.
[[UAPush shared] registerDeviceToken:deviceToken];
}
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *) error
{
UA_LERR(@"Failed To Register For Remote Notifications With Error: %@", error);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
UA_LINFO(@"Received remote notification: %@", userInfo);
// Send the alert to UA so that it can be handled and tracked as a direct response. This call
// is required.
[[UAPush shared] handleNotification:userInfo applicationState:application.applicationState];
// Optionally provide a delegate that will be used to handle notifications received while the app is running
// [UAPush shared].delegate = your custom push delegate class conforming to the UAPushNotificationDelegate protocol
// Reset the badge after a push received (optional)
[[UAPush shared] resetBadge];
/* ActionAlertsViewController *viewController = [[ActionAlertsViewController alloc]initWithNibName:NSStringFromClass([ActionAlertsViewController class]) bundle:nil];
[self.window.rootViewController presentViewController:viewController animated:NO completion:nil]; */
// [viewController release];
}
-(NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return UIInterfaceOrientationMaskAllButUpsideDown;
}
@end