I'm doing a course in OpenGL. I'd love to be able code and run all my OpenGL programs from within Mac OS X (or 9), but I have no idea how to do it (or even if it's possible). Everything I do has to be compatible with the Mesa OpenGL implementation on Linux PCs.
If anyone has any idea what I'm talking about, please help me!
If anyone has any idea what I'm talking about, please help me!