SpecialKen99 said:
I never thought I'd consider buying a mac but here i am. I'm in my last year of highschool and i'm considering buying a laptop for use in college etc. etc. My goal profession is game design, i've been studying programing and such and now its time to buy a machine capable of developing yet playing games on. I want a laptop that I can develop in and playtest games in as well. I also want one that can handle the extensive library of games I have now unfortunatly all for pc

. I really really like the look and power of the powerbook G4, it looks like a sweeeeet machine, but for a person in my situation, is it worth getting? Althought the machine looks powerful, and macs (I hear) are good for developing, how can i play my games on mac. Is there any way, official or unoffical to play PC games on mac? If there is, i'm all for getting a mac, if there isn't then idk what to do...I'm just curious on my options if any forum user can help it'll be most apperciated. Thank you.
Instead of addressing his needs most of you jumped to the same conclusion: Macs suck for gaming.
Allow me to shoot down some of these naysayers. I am
sick and tired of hearing that kind of !@#$ coming out of Mac users' mouths. The simple fact is this: yes, it is true that Powerbooks and Apple's offerings in general are not the "top of the line" gaming choice. This has to do with a number of factors that I will not delve into here. So people typically offer Virtual PC, mention how slow and unreliable it is for gaming, and tell you to get a Dell. WTF?
Now that I've vented a bit, let me help you with your situation. I am also looking at game development for a career, and going to college next Fall. Let me assure you, Apple has an excellent developer program for us students:
http://developer.apple.com/students/#description
Apple's Xcode development software is free and includes a variety of compilers for different languages. I would also recommend RealBasic, though I haven't used that much. Unix offers a lot of flexibility for developers -- I've written C++ games in the Terminal, which is just a dream to use with OS X's GUI.
As far as gaming goes: I'm a big gamer, and the Powerbook is far from what these others guys have told you.
The 12" model, which has the 5200 FX and 64MB, isn't the hottest chipset around, as I'm sure you know. But it runs Warcraft III: FT, Unreal 2004 (full version), Call of Duty and other OpenGL games amazingly well. If a 12" can run games this well, a 15" or 17" model will have no problems at all running the latest games, especially if you opt for 128MB of video memory.
The Mobility 9700 is an incredible chipset -- I too am drooling of the Mobility 9800, but Dell has exclusive rights on this chipset for 30 days from its release. In my opinion you would have to be a fool to pay for this "exclusive right" instead of waiting a month for competition to open up. The Mobility 9700 is still excellent "bang for your buck" and still blows away every other chipset.
Get out of the box you guys. Mac gaming has never looked better than it does now. So let's summarize:
Powerbook PROS:
- Free development software from Apple.
- Terminal, Unix, the ADC for Students program.
- Design, ease-of-use, form and function.
- Development and gaming is no problem.
- Tiger's (Mac OS 10.4) CoreVideo and CoreImage... imaging incorporating these into your first projects, and blowing the PC users away.
Powerbook CONS:
- You have to wait for Doom3 and you can't run it at 58390x FSAA. Heh. "It's not worth playing if my Athlon isn't smoking from the overclock and my 6800 isn't showing artifacts..." (that's another rant)
- Most popular PC games port to Mac within 4-6 months.
I will be purchasing my PB next week hopefully, a 15" with all the BTO options. I'm also a member of ADC and can't wait to start coding.
At the very least you'll be able to focus more on your studies, while still being able to jump around to different LAN parties and kick some ass while you're there.