I was watching the extras on a Pixar movie (a recent one), and they were still using OS 9 on all their computer
Why would they still be on OS 9??
lilstewart92 said:Movies take a while to get out, for example, the Matrix took 7 years to make, but, they did have a ton of animation.
The first version of Pixar's RenderMan software to run on Macs was for Mac OS X... there was never a Mac OS 8/9 version (though there was a version for NeXT computers and a lite version bundled with the OS).link92 said:Don't they use their own custom software, they hadn't been ported to OS X yet?
Tymmz said:I think it takes a least 1,5 years to render a movie after it is finished. So they might have started that movie back in the old days.
Felldownthewell said:Can you imagine hitting render then going back 1.5 years later and seeing some error message? That would be....fun.
LOL, I'm the same way. Im paranoid about these things, but luckily I render as I go (when I add something new i just click render and it only takes a few seconds each time. )Felldownthewell said:Wow. And I get angry when it takes more than 10 minutes to render any of my projects...
RacerX said:First, Pixar takes between 4 to 7 years per project. If we are talking about Finding Nemo (2003) or Monsters, Inc (2001) then there would have been nearly no chance of seeing a Mac running Mac OS X in any documentation clips of those films.
Second, Pixar does make much of their own software... their films are also showcasing that software. And because Pixar is platform agnostic, they tend to pick a different platform for each movie (one for their workstations and another for their render farm servers), and then stick with that platform for the life of the project. This means that even though there may be a number of projects going on at once, they are being done on different platforms.
Like ILM, when Pixar was using systems for 3D animation that didn't run boxed software they needed (for example, using SGIs that would not run Photoshop) it was not uncommon to see people with a Mac on their desk right next to some other workstation.
Then the people I know working at Pixar must be lying to me.Ed H said:so i am not too sure of where you got your info, but its a bit off![]()
I said per project... which includes preproduction. Pixar doesn't start putting money into a project until it is ready (the story can stand on it's own)... preproduction is often the most important aspect as it can help contain costs during production.Production on Finding Nemo started around November 2000. It was released in Sumer 2003. Pixar is usually in a 2-3 year turn around from production to the big/small screen on their movies. If it were 7 years there would be heads rolling, no studio/production could sit on the amount of money it takes to make these films for 4-7 years.
To my knowledge they haven't made their own hardware since the early 90's. Do you have a reference for this? The people I know are software engineers, but I should be able to double check with them (they would, after all, have to write for this hardware if it exist... right?).They also have their own proprietary hardware...