This reason is called common sense:
[*]Sony sells tons of computing power to customers at a reasonably affordable price (potentially at a loss)
Nintendo sells switch 1 at a profit since day one. Sony and Microsoft are profitable after a few years of production of consoles
Also Sony sells accessories at wildly inflated price. Dualsense Edge controller is $200, or almost the price of a nintendo switch 1 console
[*]They have an incredible relationship with dev teams, which includes providing developers with state-of-the-art tools, sending dev kits in advance, deploying their own engineers to help games studios with optimisation efforts, etc.
Unless you have data to show otherwise, Apple dev relationship is possibly good. Just because a few devs are outspoken doesn't mean it represents the entire dev community.
If you asked the dev community if you'd like Apple to take less than 30%, of course the majority would say yes. But that doesn't mean devs are unhappy.
[*]They have a great relationship with publishers, thanks to providing access to very loyal and active audience, plus shared promotions in PS Store, PS Plus, etc.
Apple gives access to loyal and active audience (500million foot traffic a week). Apple promoted well made apps.
[*]They’re not holding customers hostage. If you don’t like PlayStation, you can always sell it and switch to an Xbox, with minimal losses if you’re buying physical games.
PS5 digital and Xbox Series S don't allow you to sell games. Future consoles are rumored to do away with physical media.
You can switch to Android
[*]PlayStation is not essential to people's lives, like smartphone is.
Arbitrary distinction. If something is screwing people over, laws should be applied to everyone equally. Does this mean a game can misrepresent the contents of the product? No, we have laws to prevent fraud even in non essential industries. So why should a nonessential product be treated with less restrictions when arguably people could be spending more time and more
money on it than an essential product?
And Apple… is just taxing random web services 30% of their income from a platform that’s like Android but worse.
If Apple converted a user through the app store, they deserve compensation. If your web service converted a user outside the app store, Apple doesn't deserve compensation. That's how it always worked
Also Apple arguably provides negative value to developers. They fully deserve what's coming.
Apple gives me 2 petabytes of user storage, terrabytes of database storage, push notification service, Apple maps, distribution to even in China, unlimited human app review so that customers feel comfortable using my unknown app, unlimited online hosting, developer tools, game match making services, and etc...all for $99/year. Apple is losing money from my apps if I collect all of my money outside the app store. I don't see how that's negative value. That's a huge positive value
Please explain the common sense you claim to have