hey guys, thanks for all of the feedback, ill try and address most of the points you made
regarding the pricing, i know this is a heavy topic and certainly open to interpretation, but I did do a lot of thinking about how I wanted to price this.
The first thing that came to mind is that I feel unhappy when people price software one way one day and then change it randomly. I feel like if you're going to charge for your software you have to decide how much it is worth to you and charge that. Changing prices just makes people feel like they're getting ripped off if they buy it before you put it 'on sale'
So i did a lot of thinking, and i decided that I think the app is worth 2$. I could sell it for 1 yes, but I think it's worth 2, and I think that's important. Also I did some research in the app store and although it seems like 1$ would be a lot cheaper, looking at the top paid apps, less than half of them cost 1$. I think the jump from free to 1$ is huge, but the jump from 1-2 is not really that high. Anyway, I think it's worth 2$ and I think that representing it as a 2$ app is honest and reasonable.
as for the video summing up the enjoyment? maybe, I guess that's up to the user, but I've been playing with it for weeks, and i still find new ways to make things work. Everyone I've given it to still enjoys it and plays with it as well.
As for the 4D thing, I tried not to be overly 'arty' with my terms, but I think I used it properly. It does refer to time, in the sense that in 3D mode, the sounds play from their node locations, but in 4D mode the place the sound is playing from is the wave, so it moves over time.
As far as community areas or things like that, I'm more than open to suggestions on ways to improve it, and I'm really excited to hear how people react to it and how I can improve it. Those things may come in time, but you can't just cram every feature in the book into a product, eventually it gets bloated and horrible, and I wanted to present a polished and complete product, before I started working on community features or more advanced composing modes.
so, thanks everyone for your feedback! i'd love to talk more about anything if you want and I look forward to those that decide to buy it playing with it and finding out how i can make it even better