Hi all,
I've just sold my one year old macbook and bought a new (not so new now, revision C), 2.2 ghz nVidia 128 mb macbook pro.
I did that cause I work with After Effects and thought a bigger screen and dedicated graphics with OpenGL would improve my performance. Sure it did, mainly because I jumped from 1g RAM to 2g in the new computer.
But I'm experiencing a irritating bug that makes AE crash. I've searched in forums, adobe website itself, upgrade to 8.0.1, 8.0.2, made the Nvidia update via Software Update from Apple, and the problems keeps going.
It is mentioned in this document from Adobe: http://kb.adobe.com/selfservice/viewContent.do?externalId=kb402244&sliceId=1
"After Effects error: AE_OpenGL: Create texture error. (5065 :: 0)"
In the solutions proposed in the document it says: "Disable OpenGL", "remove OpenGL plugin" and "Optimize the Texture Memory preference", among other things.
Disabling OpenGL wouldn't make my new graphic card useless in this case ? In the document, Adobe says I wouldn't have problems setting the Texture Memory preference because OSX makes it automatically. But at the same time says that the ideal should be 80% from my memory. If I have 128, 80% is 102.4, right ? My config is set to 114. Have OSX failed calculating ?
Thanks, and sorry for the long thread.
I've just sold my one year old macbook and bought a new (not so new now, revision C), 2.2 ghz nVidia 128 mb macbook pro.
I did that cause I work with After Effects and thought a bigger screen and dedicated graphics with OpenGL would improve my performance. Sure it did, mainly because I jumped from 1g RAM to 2g in the new computer.
But I'm experiencing a irritating bug that makes AE crash. I've searched in forums, adobe website itself, upgrade to 8.0.1, 8.0.2, made the Nvidia update via Software Update from Apple, and the problems keeps going.
It is mentioned in this document from Adobe: http://kb.adobe.com/selfservice/viewContent.do?externalId=kb402244&sliceId=1
"After Effects error: AE_OpenGL: Create texture error. (5065 :: 0)"
In the solutions proposed in the document it says: "Disable OpenGL", "remove OpenGL plugin" and "Optimize the Texture Memory preference", among other things.
Disabling OpenGL wouldn't make my new graphic card useless in this case ? In the document, Adobe says I wouldn't have problems setting the Texture Memory preference because OSX makes it automatically. But at the same time says that the ideal should be 80% from my memory. If I have 128, 80% is 102.4, right ? My config is set to 114. Have OSX failed calculating ?
Thanks, and sorry for the long thread.