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Mike¬

macrumors member
Original poster
Nov 13, 2011
37
0
Is it possible to start with a simple but useful app for a cheap price and then add functionality later but also raise the price in a way so that the early users only have to pay the difference in price for an update?

Is it perhaps even possible to discount the early clients?
 
Updates are always free. Customers only pay (excluding in-app) the first time they purchase the app. So, set a lower price. When your new version comes out, raise the price. Existing owners will get the new version for free.
 
Wait, so there's no way to release a new major version and charge existing owners for it?
 
Wait, so there's no way to release a new major version and charge existing owners for it?

You would have to release an entirely seperate app to charge people who have already bought it (unless you'd like a complicated system of IAPs - and you don't.)

I started with a simple app for $1 and have been slowly adding more features with each update and upping the price by $1 with each update. People who bought the first version get a discount (they only pay that initial $1,) for being early adopters.
 
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