UIImage* star0 = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"star0" ofType:@"png"]];
UIImage* star1 = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"star1" ofType:@"png"]];
for (int i = 0; i < 5; i++) {
int xPos = star0.size.width * i;
int yPos = whatever;
if (i < rating) [self someDrawImageMethod:xPos :yPos :star1];
else [self someDrawImageMethod:xPos :yPos :star0];
}
- (void)someDrawImageMethod:(int)xPos :(int)yPos :(UIImage *)image {
CGRect frame = CGRectMake(xPos, yPos, image.size.width, image.size.height);
UIImageView *imageView = [[UIImageView alloc] initWithFrame:frame];
imageView.image = image;
[self.view addSubview:imageView];
}
// Release, etc.