So, you know how Cornica sets out to preserve QuickTime movies for consumption on old hardware, especially for late 68k and early PPC systems? Well, as they were such a significant part of browsing the 2000s Web (just as QuickTime movies were during the turn of the millennium), I wanted to do the same for Flash games, while at the same time adding to our ever-expanding list of New Old Websites, that in addition (hopefully) takes you for a serious trip down memory lane. Effectively a Cornica equivalent for late PPC and early Intel systems, if you will. 
Presenting reFlash, a site that sets out to do just that, while also vaguely resembling something out of apple.com in 2004:
All embedded Flash games are pre-tweaked for high performance, and webpages are kept to a featherweight size to limit ambient load to a minimum. - Plus, reFlash is completely JavaScript-free. As a result, all games currently available play quite smoothly on my 1.25 GHz G4 through Safari 4 with Flash 10.0.
If desired, further information can be found within reFlash's News and About sections. Please bear in mind though that the site is still in an open beta phase, so certain elements of the general user experience are for the moment slightly unfinished (as the above screenshot demonstrates so wonderfully); I just really wanted to get this out and available while it was Friday night ... and even then it was still several hours late to debut.
But if that doesn't deter you, then by all means, have fun!
Presenting reFlash, a site that sets out to do just that, while also vaguely resembling something out of apple.com in 2004:
All embedded Flash games are pre-tweaked for high performance, and webpages are kept to a featherweight size to limit ambient load to a minimum. - Plus, reFlash is completely JavaScript-free. As a result, all games currently available play quite smoothly on my 1.25 GHz G4 through Safari 4 with Flash 10.0.
If desired, further information can be found within reFlash's News and About sections. Please bear in mind though that the site is still in an open beta phase, so certain elements of the general user experience are for the moment slightly unfinished (as the above screenshot demonstrates so wonderfully); I just really wanted to get this out and available while it was Friday night ... and even then it was still several hours late to debut.
But if that doesn't deter you, then by all means, have fun!
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