I like Angry Birds! I like it even though I dont like the Flash-like art style. I like it even though enough is enough already! I like it even though I picture all those cubic miles of needless spinoff toys rotting in a dump in 5 years.
I played it today
Its the best of its genre (and I have tried many promising contenders which are fun in their own right). The level designespecially the sheer difficulty at timesis a magic formula thats harder than it looks to get right. And they didfor many, many, levels! Great fun, great value, and I like that the same formula has managed to gain a bit more variety over time. No game is for everyone, but I know why so many love this one.
That said... some credit must go to
Armor Games Crush the Castle. It was the first of the genre as far as I can tell, several months before Angry Birds. So games that are Angry Birds clones or derivatives are really, properly speaking, Crush the Castle clones. And I like CtC too! Its not as good as Angry Birds (often too easy since you can freely choose ammo, and the presentation lacks polish). But the muted color scheme appeals to me more, and something cracks me up about the little enemies (not pigs) and their goofy screams. Also, I like trebuchets, and CtC uses a trebuchet launching mechanism... tricky to master, but pretty fun when you nail the perfect shot! Definitely a different feel, and Im glad I own both CtC and AB. Also CtC has some pretty neat ammo types (firebombs, acid, some kind of black hole) although you only unlock some of them near the end, sadly. Underused.)
To be clear, I dont feel that Angry Birds ripped off CtC: AB is very close to CtC in many details (small/large/3-split ammo, enemies to kill in their stacked forts in much the same ways, 3 levels of victory award per level) but it did add a simpler, more precise launching mechanism and lots of worthy evolution of the concept. And after all, CtC itself harks back to the physical game Crossbows and Catapults. So I like AB (and even some other clones) but CtC deserves praise for starting the whole phenomenon.