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whatwho868

macrumors newbie
Original poster
Nov 11, 2008
4
0
Hey, I've tried running iphone apps on a mac, using the developer emulator apple provides. At first, I tried opening the files with the program, and that didn't work. Then, I tried moving the file to the folder where the other iphone apps are (the sample ones included with the sdk and that appear on the iphone emulator), and that didn't work. I noticed all the other files were .app , so I tried changing the .ipa to .app . When I tried that, it said "you do not have sufficient privileges to change this. I am an administrator. Does anyone know a workaround (possibly in terminal) to let me change the .ipa file to a .app file, or does anyone know another way to run an iphone app on the mac? Any help appreciated.
 
You have my blessing on making an emulator. Good luck. :p

How outlandish an idea is it, really?

http://macdailynews.com/index.php/weblog/comments/19319/

I'm talking about Macs of the future - If Apple goes with ARM for a Mac slate/netbook/other - then why not have compatiability?

How much work would it be to compile 10.6 for ARM?

http://blogs.computerworld.com/apples_tablet_to_be_based_on_arm_cortex_architecture

The discussion at the bottom seems to indicate it wouldn't be impossible.

Not happening now, but in the future... maybe?

Apple has much experience with OS X on ARM, and likely has internal XCode with ARM as a checkbox option. Their use of universal binaries supports more than just two architectures. It would be trivial from Apple's POV to use the forthcoming drop of PPC support to add ARM support.

Apple seems to be getting enough high level staff for something big (graphics, SoC, chip design, whathaveyou) and ARM is part of it Apple's future.
 
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