I'm currently writing a gameboy emulator, and I've just got to the stage where I need to be able to draw some output. So I was wondering what the simplest possible way was to do some black and white pixel-by-pixel output? I've seen a couple of candidate ways (using NSImage or openGLView) but these seem quite overpowered for a totally trivial task - could someone possibly point me in the right direction?
Wrayal
Wrayal