I don’t render or compile, or other heavyweight computational tasks.
Apple promises that "Games with ray-traced effects look WAY more compelling" on M4 Pro. This sounded compelling until I found that there is one single game available for Mac right now using ray-tracing (Firmament).
So is there any reason to spring for M4 Pro model Mac mini? Aside from some vague notion of future-proofing?
Apple promises that "Games with ray-traced effects look WAY more compelling" on M4 Pro. This sounded compelling until I found that there is one single game available for Mac right now using ray-tracing (Firmament).
So is there any reason to spring for M4 Pro model Mac mini? Aside from some vague notion of future-proofing?