Doh!!! recon someone will deliver a ppc installer?
My quad G5 has easily got much more than the recommended specs onboard.
My quad G5 has easily got much more than the recommended specs onboard.
Doh!!! recon someone will deliver a ppc installer?
My quad G5 has easily got much more than the recommended specs onboard.
But can someone explain the logic to me of a software house going to the expense of porting code to the Intel Mac when those machines could just as easily play the Windows version?
Uhhh... cause they will sell more that way? Not everyone uses BootCamp (or wants to).
Which would you rather play... a game that you have to shut down and restart just to play or something you can just open and go?
I totally agree with the XP vs Tiger thing. XP is freaking ancient!!! Even the last service pack is from 2008. Has anyone tried putting SC2 on a G5 just to see if it will work at all?I was quite surprised at the requirements of SCII. I seem to recall reading a Blizzard release some time ago (a year or more) where they said they were going to incorporate a wide range of graphical customization so that people with older machines could join the fun. When a game recommends half a gigabyte of VIDEO memory, that's not what I call a wide range of customization.
I half-expected the lack of love for PPC. I was surprised G5 owners weren't included, but I don't think there's a G4 out there with the chops for that game. What irked me more than anything else was the OS requirements. The game will run on XP/Vista/7, but on Mac, only 10.5.8 or 10.6.3 and up. Why has the whole world forgotten about Tiger's existence? You wouldn't think it's that difficult to include support for an OS that was released all of five years ago when they can make it run on XP, which is twice Tiger's age.
I was quite surprised at the requirements of SCII. I seem to recall reading a Blizzard release some time ago (a year or more) where they said they were going to incorporate a wide range of graphical customization so that people with older machines could join the fun. When a game recommends half a gigabyte of VIDEO memory, that's not what I call a wide range of customization.
I half-expected the lack of love for PPC. I was surprised G5 owners weren't included, but I don't think there's a G4 out there with the chops for that game. What irked me more than anything else was the OS requirements. The game will run on XP/Vista/7, but on Mac, only 10.5.8 or 10.6.3 and up. Why has the whole world forgotten about Tiger's existence? You wouldn't think it's that difficult to include support for an OS that was released all of five years ago when they can make it run on XP, which is twice Tiger's age.
I totally agree with the XP vs Tiger thing. XP is freaking ancient!!! Even the last service pack is from 2008. Has anyone tried putting SC2 on a G5 just to see if it will work at all?
I half-expected the lack of love for PPC. I was surprised G5 owners weren't included, but I don't think there's a G4 out there with the chops for that game. What irked me more than anything else was the OS requirements. The game will run on XP/Vista/7, but on Mac, only 10.5.8 or 10.6.3 and up. Why has the whole world forgotten about Tiger's existence? You wouldn't think it's that difficult to include support for an OS that was released all of five years ago when they can make it run on XP, which is twice Tiger's age.
SC2 did a great job of supporting old hardware. I have a Windows XP tower that's over two years old. With everything set to Ultra except for textures, set to High since it's only a 512MB video card, the game plays flawlessly (60+ fps). My whole tower could be rebuilt today for less than the cost of an iPad. And it'd end up being faster just because you can't buy a video card that slow any more (unless you count integrated mobile cards).
Having sufficient hardware with an incompatible OS does suck though. But Blizzard can't factor that in cost-effectively. Windows has been backwards compatible for the last 15 years. Mac OS shifted dramatically when they moved off PPC.
I thought the multiplayer issue was only for LAN play, where one computer was the host and the others clients - a mix of PPC and X86 could be problematic. However the same shouldn't be the case over battle.net, and SC2 is battle.net only for multiplayer.
The rationale as I believe it was that it would only work on G5s, the number of whom in the wild when SC2 is released wouldn't be enough to justify the resources put into writing code for PPC architecture.
See this thread from this very site:
https://forums.macrumors.com/archive/index.php/t-306762.html