Hi, I am trying to assemble a good software collection, to basically manage my small game company; but i have issues to find software that is easy to use (if i gotta loose days to understand how to use a software i continue to use textpad or VI lol) and at the same time, can cover my needs.
Basically what i am looking here is some sort of software that can help me to keep track of my game projects; and the issues starts here since there is not a single software aimed to game designers
What i would like to cover:
1) Game design document (any text editor should do it)
2) Story plot (i've heard of software aimed to writers or screenwriters; but i need something very easy and with basic functionalities, like an area where to write the story, an area for the characters and an area where to put storyboards/sketches, etc)
3) project management (i've tried few project management software, and they are too generic to fit my needs)
4) Assets management (sound, graphic, etc)
5) Code repository: the only thing that would work is SVN, but any other suggestion is more than welcome.
6) diagrams and workflow (basically i need to have something similar to UML, where i can manage the various elements and the relation between them; levels, enemies, AI and similar)
I have tried various software on PC, but i do not know exactly what to use on a mac....if possible freeware or cheap software is welcome, but i don't mind to spend some money if i gain in exchange more time to actually code and work on the various areas of the game
Anyone here is a game designer? or has any suggestions about what could fit my needs?
the funniest thing would be that i would write a tool by myself
but unless i have no other options, i would gladly avoid it (why re-invent the wheel if someone else already did it?)
Thanks and sorry for the broad topic...i am very frustrated about the lack of info on the net (probably i am not looking in the right place)
Basically what i am looking here is some sort of software that can help me to keep track of my game projects; and the issues starts here since there is not a single software aimed to game designers
What i would like to cover:
1) Game design document (any text editor should do it)
2) Story plot (i've heard of software aimed to writers or screenwriters; but i need something very easy and with basic functionalities, like an area where to write the story, an area for the characters and an area where to put storyboards/sketches, etc)
3) project management (i've tried few project management software, and they are too generic to fit my needs)
4) Assets management (sound, graphic, etc)
5) Code repository: the only thing that would work is SVN, but any other suggestion is more than welcome.
6) diagrams and workflow (basically i need to have something similar to UML, where i can manage the various elements and the relation between them; levels, enemies, AI and similar)
I have tried various software on PC, but i do not know exactly what to use on a mac....if possible freeware or cheap software is welcome, but i don't mind to spend some money if i gain in exchange more time to actually code and work on the various areas of the game
Anyone here is a game designer? or has any suggestions about what could fit my needs?
the funniest thing would be that i would write a tool by myself
Thanks and sorry for the broad topic...i am very frustrated about the lack of info on the net (probably i am not looking in the right place)