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Popular children's film The LEGO Movie has been translated into an iOS app, which was released in the App Store today. The LEGO Movie Video Game, like other LEGO games, is a premium title that's based on the movie, offering the same fun characters and plot line in a playable format.

In the game, players will take on the role of Emmet, an ordinary rule-abiding lego guy who has to take on the job of saving the world from an evil tyrant, with the help of the friends he meets on his journey.

The LEGO Movie Video Game features more than 90 characters from the movie, and there are 45 levels to play through across worlds like Cloud Cuckoo Land and Flatbush Gulch. There's also an all new animation style.

legogame-800x451.jpg
KEY FEATURES:
- A delightful and surprising mix of over 90 characters as seen from the film, including Batman, Superman, the Green Ninja, Gandalf, Benny, and more.
-Journey through fantastical worlds like Flatbush Gulch, Cloud Cuckoo Land, and more in 45 exciting levels!

-Smash bricks in a fascinating environment made of LEGO bricks.

-Collect and use LEGO instruction pages to build in a new way.

-Harness the awesome power of the Master Builders to virtually build extraordinary LEGO creations.

-Enjoy a brand new animation style as seen in the film that simulates the movement of actual LEGO toy sets.
Like other LEGO games, the new LEGO Movie game is quite large at 1.16GB. It requires 2.2GB of space to download over-the-air, or 1.1GB of space installing via iTunes. The game does have in-app purchases, but for a limited time, "Confetti" and "Bubble" Red Brick abilities are free to purchase to celebrate the game's launch.

The LEGO Movie Video Game can be downloaded from the App Store for $4.99. [Direct Link]

Article Link: 'The LEGO Movie Video Game' for iOS Hits the App Store
 
Is it optimized for the iPhone 6 Plus? iTunes just says iPhone 5...

"...requiring 2.2GB of space to download and 1.1GB of space to play after installation is complete."

Isn't it the other way around?
 
Is it optimized for the iPhone 6 Plus? iTunes just says iPhone 5...

"...requiring 2.2GB of space to download and 1.1GB of space to play after installation is complete."

Isn't it the other way around?

It takes up 1.16GB, installing over the air requires 2.2GB of space. I cleaned up that sentence to make it a bit more clear, hope that helps.
 
$4.99 + in-app-purchases ???

Thanks but no thanks.

I get the free + in-app-purchases (even though I hate them) ... but if they charge 5 bucks, they shouldn't do in-app. If they feel it is worth more, just charge that price and be honest about it.
 
Does anyone else find the name of the app a bit awkward? It'd only be slightly more ridiculous to call it

The LEGO Toy Movie Video Game App
 
$4.99 + in-app-purchases ???

Thanks but no thanks.

I get the free + in-app-purchases (even though I hate them) ... but if they charge 5 bucks, they shouldn't do in-app. If they feel it is worth more, just charge that price and be honest about it.
What is dishonest about it? The in-app purchases are not a secret. Also, they are not required to complete the game, but they provide things early that otherwise would have to be unlocked during gameplay. So for the $4.99, you get the full game. How is that not "honest"?

The whining about in-app purchases has really reached extreme levels.
 
$4.99 + in-app-purchases ???

Thanks but no thanks.

I get the free + in-app-purchases (even though I hate them) ... but if they charge 5 bucks, they shouldn't do in-app. If they feel it is worth more, just charge that price and be honest about it.

What's wrong with it? Why does everyone have to pay more, just for the sake of some weird principle of yours? You buy the game. If you like it, you buy a bit more to extend your enjoyment. Kinda like Lego itself.
 
What's wrong with it? Why does everyone have to pay more, just for the sake of some weird principle of yours? You buy the game. If you like it, you buy a bit more to extend your enjoyment. Kinda like Lego itself.

The problem is, despite $4.99 price tag, the game's description states the game will present "advertising and promotions for other Warner Bros. products and services" and it does not even specify what are and how in-app purchases influence the gameplay.
 
What is dishonest about it? The in-app purchases are not a secret. Also, they are not required to complete the game, but they provide things early that otherwise would have to be unlocked during gameplay. So for the $4.99, you get the full game. How is that not "honest"?

The whining about in-app purchases has really reached extreme levels.
It really depends on how in-app purchases are implemented. If they are real shortcuts to acquiring items or characters that are normally only unlocked at a later stage in the game, why not, but it's rarely the way they are used.
 
It really depends on how in-app purchases are implemented. If they are real shortcuts to acquiring items or characters that are normally only unlocked at a later stage in the game, why not, but it's rarely the way they are used.

I agree, it depends. I don't see anything wrong, in principle, with selling half a game for half the price. Or a quarter or a tenth etc. It's a good idea in fact, maximising the number of customers and capitalising most on those who like the game the most.

The problem is only if the first half of the game isn't playable without the second. Then that's a scam.

So far, no evidence either way.
 
It really depends on how in-app purchases are implemented. If they are real shortcuts to acquiring items or characters that are normally only unlocked at a later stage in the game, why not, but it's rarely the way they are used.

Agreed, they're sometimes fine. I'd also be OK with IAPs to buy extra stuff like a bonus level that most people would not buy. I would NOT be fine with a bunch of things that I assumed would be included requiring IAPs, making the app like half as useful without them. I've seen equal numbers of apps using them correctly and abusing them.
 
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