I copied the code from 'Touches.app' to my own app, and the interface is also nearly mirrored, but I can't get it to register touch input on the actual phone. The only difference in the program is that I am trying to register multiple touches in one UIView, rather than in separate ImageViews as per 'Touches.app'.
* 'Touches.app' works fine in both the simulator and on the device.
* The app runs fine on the device, except it doesn't accept touch input.
* I checked all the frameworks I loaded are the same on both simulator and phone.
Is there some difference between the simulator and the actual device which could be causing this?
* 'Touches.app' works fine in both the simulator and on the device.
* The app runs fine on the device, except it doesn't accept touch input.
* I checked all the frameworks I loaded are the same on both simulator and phone.
Is there some difference between the simulator and the actual device which could be causing this?