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Apr 12, 2001
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MacGamer reports that Unreal Tournament 2003 was shown at MacWorld San Francisco:


The first-person shooter is currently in development for the Macintosh platform and was being shown in nearly complete form at the show. Epic Games indicates it is deep in beta testing and is expected to be completed for a first quarter 2003 release.

Apparently, UT2003 OS X was in good enough form for daily tournaments at MWSF.
 
I am soo in prison..
All I want is a 17" powerbook on 1.43 GHz and super graphics.. :(
 
"WHATS NEXT"

After reading that article, it's obvious this is a problem Apple will have to deal with. With everything in place to steal market share, the MHZ issues with the desktops is like an anchor on a Battleship. Sure, we know and understand the MHZ myth, put 95% of the population don't understand computers, let alone the myth. Apple needs to address this issue this year, or anythng they have gained will be for not. They need a bad as! desktop, and iMac, now!
 
They don't just need to bump up the MHz, they also need to convince gamepublishers to release major titles a) for the Mac at all and b) at the same time as the Windows counterparts and c) for the same or lower price.
What pushes the hardware on PCs and is responsible for a good portion of the sales are... games. something which is mostly absent on the mac.
 
I predict in 2003 this phrase will rear its head again in the news media: "Beleaguered Apple ..."

The Mac CPU issue is without a doubt at a critical point. They need a new CPU and "FAST" (pun intended).
 
I guess with luck the IBM cpu will debut in towers at the end of the year. laptops middle of next year the earliest. ibook and imac will switch to g4 from g3 at that point.
laptops are competitive now. desktops are not if you go for raw bang per buck in reference to cpu power.
 
I just wish Apple would cut with the crap and create a new baseline specification for all their Macs.

What I mean is, refresh all models to a minimum of 1Ghz - no Mac less than 1Ghz. Both for G4 & G3 models.

That would be the baseline for the year. We'd stop feeling nickle'n'dimed and Apple can make some pretense of not being a slow-ass platform.
 
well

the ATi radeon(sp) 9700 pro was on display at MWSF and had UT03 running pretty soild, it is disappointing to knoe that a top of the line powermac MDD was running UT03 at only 80 FPS. Thier is somemore info in this previous fourm Here
 
sad, yes. but in the end if you are a gamer you'd be insane to switch to a mac if only because it lacks games and those that are there get released late. Personally I own a PS2 for my gaming needs. I'm curious about possibly replacing my Shuttle barebone running FreeBSD with a PB12 once I saw it in a store.
 
Originally posted by thies
They don't just need to bump up the MHz, they also need to convince gamepublishers to release major titles a) for the Mac at all and b) at the same time as the Windows counterparts and c) for the same or lower price.
What pushes the hardware on PCs and is responsible for a good portion of the sales are... games. something which is mostly absent on the mac.

Its not Apple's job to convince game makers. Sales will do that.
As for same or lower price, as well that speaks to sales. Higher prices are charged for the lower volume on Apple games.
If the volume increased due to demand then it would be easier for the game making companies to justify porting as well as justify a lower/equivalent price tag compared to PC games.

The Mhz myth does not help much at all. That is Apple's main job to do.
 
So you want to rely on massive sales of Macs for games to be ported? dream on. you won't get the gamers that way as for them the games are important. they won't switch to aplatform with no games which is also behind technology wise compared to what they have now.
 
wOOt!

AS someone who pplayed in those MWSF tournaments - I can tell you that this game is SWEET! I also talked to Ryan Gordon, the guy who singlehandedly did the Linux and Mac ports - he said that Linux was started only for the dedicated server, then when he endedup porting the engine in the process, Epic asked him to do a mac port as a 'charity' case.

Seriously - the only way we're going to get mainstream, simultaneous release games is to prove that they can sell on the Mac. SO let's do our duty to Apple, Game Companies, and the economy by going out and buying this game when it comes out!
 
Even if Apple comes out with IBM's new chip at the end of this year, how many software programs are going to use the 64 bit function of the chip? I'm guessing about 6. Photoshop, Apple's iApps, and hopefully Maya, being that they already have a unix(Irix) Maya that is 64 bit. Other than that, everyone will still have to put up with the old 32 bit coded software that we have now. Meaning, we'll receive very little speed boost from IBM's new chip, over the current crop of G4's. Especially if Apple doesn't intend to have DP units with IBM's new chips.

But anyway, to remain on topic, I wonder if the Mac version of UT2003 will include the plugin for Maya that allows you to develop game objects? That's all I'm interested in. That to me, would be great.
 
Well. . .

Originally posted by thies
I guess with luck the IBM cpu will debut in towers at the end of the year. laptops middle of next year the earliest. ibook and imac will switch to g4 from g3 at that point.
laptops are competitive now. desktops are not if you go for raw bang per buck in reference to cpu power.

I highly doubt that they will upgrade the CRT iMacs up to G4, but I think that you are right about the iBooks going up.;)
 
I don't think there will be any CRT iMacs at that point which could be upgraded.
 
I say screw them, if they think the Mac is a charity case. We have waited how long for this game? If they did their charity work sooner we could of had an America's Army port too. I say we ALL buy DOOM as soon as it comes out and make EPIC see what they missed. At least ID will port their games winthin a reasonable time frame.

Just my 3¢
 
that way EPIC will realize that they sshouldn't port any more games. also others will see that porting is not a good idea if a good game like UT03 isn't a success. Being a gamer on mac you really aren't in a position to boycott and put pressure on anyone.
 
Maybe if EPIC sees how good DOOM sold because it was ported in a reasonable time, they might get the hint. Plus, if we ALL buy DOOM and it is a top seller then other will be encouraged to port to the Mac.
 
Originally posted by Tue12
I just wish Apple would cut with the crap and create a new baseline specification for all their Macs.

What I mean is, refresh all models to a minimum of 1Ghz - no Mac less than 1Ghz. Both for G4 & G3 models.

That would be the baseline for the year. We'd stop feeling nickle'n'dimed and Apple can make some pretense of not being a slow-ass platform.

Totaly agree here.
Let's step over the psycological 1GHz barrier.
I don't believe that Moto can't give Apple enough G4's running at 1GHz.
 
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