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Nik

macrumors 6502a
Original poster
Jun 3, 2007
688
1,492
France
Hi,
while lookig at parallels and its performance problems while gaming, I stumbled accross the possibility to pass the eGPU directly into the virutal machine without a big performance loss.

This way, the eGPU is not usable in MacOS anymore, but in the virtual machine for gaming etc.

Does anyone have experience with this topic? I think it would be an amazing scenario to be able to use the eGPU natively in Parallels or other VM solutions.

You would not need to reboot in order to play games or do machine learning etc in Windows.
 
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