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Abunga

macrumors newbie
Original poster
Jan 25, 2011
15
0
Hello. I am just in the design process for a small app i am creating. I am trying to find out how to use the Iphone's mic as an input device so that the sound it receives causes an action on screen. (Not dissimilar to when you blow out fire on Zelda on the DSi.) I think that it is simply acting on the signal that would normally amplify the sound.

Having spent time looking at the AV classes in the documentation, is it the AVCaptureInput that will help me? If not, please point me in the right direction. (i.e. What class should i be thinking about to do this specific job.)

Probably a simple fix for many, but a first for me.

Thanks. :eek:
 
Thanks Nick, will look at it now. :)

EDIT:

Looking at this code, it looks like it could help. It all depends on whether the input i am after is from the recording process, or a reading system such as the meter data.
 
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