Does Parallels connect nicely with the GPU of the Mac hardware in order to develop games using Visual Studio for Windows? I am not talking about Crysis or GTA 5 level of graphics needed. I would prefer to do most of my development in a virtual machine instead of rebooting in Bootcamp. I like to create all my artwork, sound effects and music in macOS so constantly rebooting would be a bad idea.
Which virtualization software would be best for the best access to GPU performance?
Which virtualization software would be best for the best access to GPU performance?