My wife and myself set up a new Company to start iOS app development... We are very new to this and have decided to have a go.
Well, we thought setting up and making the interesting games were the hardest tasks... What a monumental misconception that was....
We thought concept of the game was pretty good, and also execution of the game was also ok for a newbie, plus price was also reasonable for various reasons that we have reviewed.
However, getting any visibility in the AppStore is like winning a lottery. The search doesn't appears to make good use of Application Tags rather more focused around Name of the Game... Myself and wife has never used Facebook nor Twitter in our past life.. And struggling to understand how it all works without causing too much grief to the followers (not that we have many followers) and etc.... Anyway, here are some of the things we have done so far, but not as being very effective. So far we've made 3 sales.. with pretty good reviews.
1. Started off with Youtube Video clip... We think this is interesting ways to get some traction, but very little views till so far. To think of it majority of views would have been me and my wife
If you are interested have a visit.
http://www.youtube.com/watch?v=Rf0WTL-X34A May be put some comments as well (Thanks)
2. With a luck we stumbled across limelight site, which allows to set up mini-iphone site, which appears to be pretty impressive from what we saw and we made our site... http://plucky-pro--2.limelight-cedar.herokuapp.com/ Anyone who haven't used this service, should try I think...
3. Twitter account being set up... @comokoo_plucky what a name... Well, very little followers.. But again not too sure what to do or What are the best ways to grow and engage with the followers.. May be someone can suggest something here that we can learn from....
4. Facebook, we haven't even started yet.... May need to look at this as other avenue for advertising.. Any handy tips would be much appreciated.
Well, if you have managed to get this far, here is bit more about the game, that aren't really gets represented in other medias...
The Name: Plucky stands for Play Lucky... It wasn't really targetted for lottery only. Well, once can setup any types of games with Ball selection.
We even used this to decide which price tier to use for AppStore...
I am not a big lottery player, but occasionally play when there is big jackpot, well knowing that there is very little chance winning the game...
But often, we find choosing the number is just pain... rather than FUN...
It isn't complete yet, as we have loads of features that we think would be good to have with this.... So if you are interested have a go... Sorry, there is no free version as yet... We thought this doesn't really need one.. But may be we are wrong... We will come up with something shortly if nothing changes. Any idea how we should tackle this ? I am afraid, even if we get the free version out there it is still going to be like a winning a lottery to get any traction..... We haven't given up yet, as we believe there are chance and hope all the internet community can help achieve this....
Thanks for reading rather long boring thread... Once we settle, we are planning on starting up a blog as well as We have learnt all the don'ts in hard ways.....
Please if you buy the app nice comment or two would be great or least let your friends know there is something interesting out there in the AppStore "Plucky Pro" http://itunes.apple.com/us/app/plucky-pro/id546016819?ls=1&mt=8
Thanks Again...
Well, we thought setting up and making the interesting games were the hardest tasks... What a monumental misconception that was....
We thought concept of the game was pretty good, and also execution of the game was also ok for a newbie, plus price was also reasonable for various reasons that we have reviewed.
However, getting any visibility in the AppStore is like winning a lottery. The search doesn't appears to make good use of Application Tags rather more focused around Name of the Game... Myself and wife has never used Facebook nor Twitter in our past life.. And struggling to understand how it all works without causing too much grief to the followers (not that we have many followers) and etc.... Anyway, here are some of the things we have done so far, but not as being very effective. So far we've made 3 sales.. with pretty good reviews.
1. Started off with Youtube Video clip... We think this is interesting ways to get some traction, but very little views till so far. To think of it majority of views would have been me and my wife
http://www.youtube.com/watch?v=Rf0WTL-X34A May be put some comments as well (Thanks)
2. With a luck we stumbled across limelight site, which allows to set up mini-iphone site, which appears to be pretty impressive from what we saw and we made our site... http://plucky-pro--2.limelight-cedar.herokuapp.com/ Anyone who haven't used this service, should try I think...
3. Twitter account being set up... @comokoo_plucky what a name... Well, very little followers.. But again not too sure what to do or What are the best ways to grow and engage with the followers.. May be someone can suggest something here that we can learn from....
4. Facebook, we haven't even started yet.... May need to look at this as other avenue for advertising.. Any handy tips would be much appreciated.
Well, if you have managed to get this far, here is bit more about the game, that aren't really gets represented in other medias...
The Name: Plucky stands for Play Lucky... It wasn't really targetted for lottery only. Well, once can setup any types of games with Ball selection.
We even used this to decide which price tier to use for AppStore...
I am not a big lottery player, but occasionally play when there is big jackpot, well knowing that there is very little chance winning the game...
But often, we find choosing the number is just pain... rather than FUN...
It isn't complete yet, as we have loads of features that we think would be good to have with this.... So if you are interested have a go... Sorry, there is no free version as yet... We thought this doesn't really need one.. But may be we are wrong... We will come up with something shortly if nothing changes. Any idea how we should tackle this ? I am afraid, even if we get the free version out there it is still going to be like a winning a lottery to get any traction..... We haven't given up yet, as we believe there are chance and hope all the internet community can help achieve this....
Thanks for reading rather long boring thread... Once we settle, we are planning on starting up a blog as well as We have learnt all the don'ts in hard ways.....
Please if you buy the app nice comment or two would be great or least let your friends know there is something interesting out there in the AppStore "Plucky Pro" http://itunes.apple.com/us/app/plucky-pro/id546016819?ls=1&mt=8
Thanks Again...