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Popular VR games Job Simulator and Vacation Simulator are now available for the Apple Vision Pro.


Job Simulator is a VR game where automation and robots have replaced all human jobs. Players can relive what it was like to work as a human with not-so historically accurate recreations of jobs that include an office worker, gourmet chef, and store clerk.

The game uses hand tracking for control purposes, which means no controller is required. Hands can be used for interacting with, throwing, and smashing objects.

Vacation Simulator is similar to Job Simulator, but it provides a simulated vacation experience. Activities include ice sculpting, swimming, knitting mittens, building snowhumans, doing yoga, painting, taking selfies, and more in forest, mountain, and beach scenes.


Vacation Simulator and Job Simulator have previously been available on Steam VR, Oculus devices, and PlayStationVR, and were released in 2019 and 2016, respectively.

Job Simulator is available from the Vision Pro App Store for $19.99, while Vacation Simulator is priced at $29.99.

Article Link: VR Games Job Simulator and Vacation Simulator Launch on Apple Vision Pro
 
I play Job Simulator 5 days a week to help with this $308.25/mo Vision Pro payment 😭

I hope you are joking.
Is he? Are you? Because I found it sarcastically funny and accordingly reacted with a laugh…
but then again, there are those cases of farms of devices with people playing tons of games at once to boost app’s numbers.
Having second thoughts now 😅
 
Nice to see some "full" VR games on the platform. I really hope we'll see more soon (but I do understand the current lack of controller accessories to be a hindrance).
 
I'm a huge VR fan; but this illustrates one of the biggest (possibly the biggest) problem with VR today; a serious lack of excellent content. Alyx, TWD, Hubris, Seventh Guest, MOSS, Lone Echo - there are a number of truly excellent/fun titles, some of which will hopefully make it to the Apple ecosystem, but the vast (vast) majority of VR content is just straight-up junk or at least extremely limited in either content or duration. There are a lot of one-trick-VR ponies out there; with nothing beyond a single unique element going for them, if that. This is one of the reasons that flat-to-VR solutions are such a big deal.
 
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I'm a huge VR fan; but this illustrates one of the biggest (possibly the biggest) problem with VR today; a serious lack of excellent content. Alyx, TWD, Hubris, Seventh Guest, MOSS, Lone Echo - there are a number of truly excellent/fun titles, some of which will hopefully make it to the Apple ecosystem, but the vast (vast) majority of VR content is just straight-up junk or at least extremely limited in either content or duration. There are a lot of on-trick-VR ponies out there; with nothing beyond a single unique element going for them, if that. This is one of the reasons that flat-to-VR solutions are such a big deal.
I like some of the mechanically simple games like Beat Saber, Walkabout Mini Golf, Climbey, and a few paddle/racket games. They are more like playing a sport than a traditional video game. But for those, low latency, accurate, reliable tracking is important. And in most of those, you are holding something in your hand in their real-life counterparts, so having a controller is an advantage.
The Job/Vacation Simulator games have simple inputs and can work with less than perfect tracking, so they are one of the few existing VR games that can be ported over relatively intact.

I think Moss could be ported with some tweaks. But then you are limiting your audience to those who have gamepads. Are there even any Vision Pro games that use a gamepad?
 
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