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detz

macrumors 65816
Original poster
Jun 29, 2007
1,051
0
Do you have your own stuff or are you using something from Apple(e.g. SoundEngine.h)? I'm about to add sound to my game and I'm looking for the best solution.
 
CoreAudio and AudioServices seems exceedingly complicated.

So far I am having great success with SoundEngine.h/.cpp from the CrashLanding sample. I couldn't imagine rewriting all that.
 
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