Megacorps did it. Quake 2 was re-written in Java. Java can be quite fast once it's gotten going, although C/variants would be usefulmacdong said:deverlopers use Java for games mostly because of the protability.
you certainly don't want to write a first-person shooting game running on a Mac with Java.
it really comes down to the specifics of your project.
without more details i can't offer you many suggestions.
Mammoth said:That might be a dumb question, but Apple's website isn't really that great for telling me what I should know for developing games and programs.![]()
macdong said:deverlopers use Java for games mostly because of the protability.
you certainly don't want to write a first-person shooting game running on a Mac with Java.
bootedbear said:Why not? I'm running a Java port of Quake 2 (named Jake2) and it runs great!
Apple won't tell you, because they don't know what reason you will program for. All languages exist for a reason. Otherwise, we would use only 1 programming language, which we would think it would be the best.Mammoth said:That might be a dumb question, but Apple's website isn't really that great for telling me what I should know for developing games and programs.![]()