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When do you think Apple will disable universal binaries on Apple Silicon Macs?

  • macOS 27

    Votes: 0 0.0%
  • macOS 28

    Votes: 3 30.0%
  • macOS 29

    Votes: 2 20.0%
  • macOS 30 or beyond

    Votes: 1 10.0%
  • Never

    Votes: 4 40.0%

  • Total voters
    10

Faize

macrumors regular
Original poster
Sep 23, 2011
140
47
Apple has a history of dropping support for anything old, and true to that the phase out of Rosetta is now starting. I imagine that at some point Apple will start requiring ARM-only thin binaries.
 
As far as I'm aware, you can still run a universal app that contains a 32-bit PowerPC slice. It's one thing to require a new slice, but I don't see Apple actively blocking apps containing old slices.
 
Apple has a history of dropping support for anything old, and true to that the phase out of Rosetta is now starting. I imagine that at some point Apple will start requiring ARM-only thin binaries.
Apple phased out the original Rosetta with Lion in 2011. Original universal binaries still worked after Lion, the PowerPC code was ignored.

Rosetta 2 is supposedly to phased out with macOS 28

As far as binaries go, not sure it will require ARM-only. I imagine, just as with the original Universal binaries, after macOS 28, the Intel code in Universal 2 binaries will simply be ignored.
 
They won't stop developers from releasing Universal Binaries; but at some time, Apple will release an OS without any Intel code, and there will be decreasing point for third-party devs to make ARM/Intel binaries.
 
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