diesel, if a certain graphics-intensive app is causing the iPhone to crash, reboot the phone to clear out the memory. That may cause the app to crash. With respect to the low memory warning, I read somewhere that the SDK allows the programmer of an app to either put out a low memory warning or no warning when the memory is low. So the fact that you get a low memory notice with an app doesn;t mean that it is using up more of the memory or that it's using up too many resources. Other apps may also be using a vast amount of resources, but the programmer of that app chose not to have the option to show the low memory notice. It does seem like Apple fixed most of the crashing of apps, so the crashes that are occurring now seem like they are due to the fact that they use up a lot of memory (especially the more graphics-rich apps). As with a computer, if you open up a lot of apps, you should shut down the phone and restart (by holding down the On/Of button and the Home button at the same time) so that the memory is cleared out. Of course it is possible that some apps may have some bugs and that the OS may have some bugs as well. I haven't noticed many apps that crash, although some graphics-intensive apps (like Spore, for example) crash after I have been playing them for a while, most likely due to the fact that the memory is low, and the app can no longer function. I'd rather have that than the issue under firmware 2.0x that would require a restore whenever it took too long for an app to download!