ToastyX said:Ever since I got a Mac, I noticed that slow mouse movements skip pixels when moving in a diagonal or circular motion. Why does this happen?
This is an issue for me because it makes freehand drawing with the mouse harder to do, and it affects accuracy in games.Makosuke said:Is there some particular reason this is an issue for you? How did you even notice it?
I know what you mean, but that's not what I'm talking about.mrichmon said:This is exactly the same reason why diagonal lines and circles are more like steps rather than a line or circle. That is if anti-aliasing is not used.
I've noticed it a few times but it doesn't really bother me all that much. If I had to choose between the mouse not moving perfectly while using OS X or that mouse moving perfectly and using XP, I'll take OS X everytime.ToastyX said:Does anyone else notice this?
ToastyX said:This is an issue for me because it makes freehand drawing with the mouse harder to do, and it affects accuracy in games.
I don't know how I notice it. I just do. I can see it happening. It's obvious to me after being used to smooth mouse movement in Linux, Windows, and DOS for so long. I guess I'm just very sensitive to detail.
ToastyX said:I know what you mean, but that's not what I'm talking about.
It becomes very obvious when trying to draw circles or diagonal lines in paint programs. It happens with any mouse I try, including Apple's one-button mouse, but only in Mac OS X. To demonstrate this, I tried drawing a couple of circles and a diagonal line using both a Logitech mouse and Apple's one-button mouse on both my Power Mac G5 and my Linux machine with The GIMP 1.2.5 on both machines.
The results speak for themselves: http://www.toastyx.net/images/mouse.html
The results speak for themselves: http://www.toastyx.net/images/mouse.html
Well, I meant DOS programs.mrichmon said:I doubt that you mean smooth mouse movement in DOS given that MS-DOS only provided a text-based command-line interface.![]()
I see it happening with the built-in driver as well as with Logitech's software and USB Overdrive. Perhaps they only control the built-in driver. I've read that Microsoft's driver works differently, but that requires a Microsoft mouse. I do have a Microsoft mouse laying around somewhere. Maybe I'll test it later just to see the results, but I'd rather use my Logitech mouse.DannySmurf said:Using an Intellimouse, I get results similar to your Linux ones. I don't see that problem on OSX at all. Have you installed proper drivers for the mouse you're trying to use? Or are you perhaps using the generic drivers built into the OS?
Coheebuzz said:I had exactly the same problem and it turned out to be a bad usb port, plug the mouse in another and see what happens. If it doesn't work it might be a corrupted driver inside the OS, i know you hate to reinstall but most of the times it takes away all problems.
minimax said:Also i noticed that under OSX it seems when you move the mouse slowly it moves slower then you'd expect, while when you move it faster it really jumps from one side to the other. I tried to play with the settings of the mouse but nothing really satisfies me![]()
ToastyX said:That's acceleration, which isn't necessarily a problem, but many people find the mouse hard to control when the acceleration is too strong.
From what I can tell, the built-in mouse driver seems to take the native speed of the mouse and divides it by four, then applies acceleration. If you have a 400 DPI mouse or a mouse that defaults to 400 DPI, this can be quite slow. So what do most people do? They increase the tracking speed setting. The problem is the tracking speed setting doesn't really control the tracking speed. It controls the acceleration, so when they increase the tracking speed setting, they're making the acceleration stronger, thus making the mouse harder to control. This is what many people don't like.
The only way to control the tracking speed is to use a third-party program like USB Overdrive. Try setting the speed to 200 DPI and the acceleration to 50%. That will double the tracking speed but give you the default acceleration. I bet you'll find the mouse much easier to control. If not, play around with it and see what works best for you.