is it really that hard to compile i mean all the major apps have 64 bit suport in SL im still shocked that they have this out for windows first.
is it really that hard to compile i mean all the major apps have 64 bit suport in SL im still shocked that they have this out for windows first.
iTunes for Windows is still 32 bit, they just made bug fixes for 64 bit computers in the 32 bit version.
I write Windows software at work, and it's the same situation. Even though our software is 32 bit we have to have a separate installer for 64 bit Windows.
But there is a separate 64bit version of iTunes specifically for 64bit vista computers.
There are three iTunes downloads available from Apple.
1. iTunes for Mac
2. iTunes for Windows XP/32bit Windows Vista
3. iTunes for 64bit Windows Vista.
Is this just what you were saying? It's highly likely I'm confusing the hell out of myself.
It's a 64 bit installer. There's nothing different about 64 bit iTunes and 32bit.
The big problem is iTunes is a carbon app, since Carbon wasn't and won't be ported to 64-bit we'll have to wait for Apple to rewrite it in Cocoa.
Too bad Apple couldn't port over the non-GUI stuff like usbmuxd and AppleMobileDeviceHelper to 64-bit at least they would be a few less things to have to do in the future.
Does your iTunes use more than 4GB of RAM? Think about it.
Neither do Finder, Mail, iCal etc. but they're all 64bit and all have increased performance![]()
increased performance? really?
or is it just a placebo effect?