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What data are you referring to? Allot would depend if the app was multithreaded or not to take advantage of all the cores or not. Then there is hard drive vs ssd to help. Allot of variables. Now if your talking crunching data from SETI or WCG, I think OSX has less crap running in the back ground to put it in front. I moved to ubuntu 64 which smokes them both! :D
 
From my experience, almost everything (except Apple programs) run better in Windows.

Which is made up for by how much more productive I am in OS X, but for raw crunching, I don't know. If it uses CUDA, the graphics drivers are so much better in Windows.

But yeah, the most specific we can really get is 'it depends.'
 
Which is made up for by how much more productive I am in OS X, but for raw crunching, I don't know. If it uses CUDA, the graphics drivers are so much better in Windows.

Technically, for number crunching, they're going to be almost the exact same speed. It's just the exact same C code crunching numbers on the exact same hardware.

When you start including stuff like different technologies and different drivers, it starts to get complicated. That's really why it's hard to answer this question.

But if you're just doing pure number crunching, they should be the same speed.
 
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