I'm also having the problem that only 700 or so songs out of 4000 got matched and it wanted to upload the other 3,000 or so songs.
Keep in mind that most of these are in Lossless format too, so that's a **** ton of GBs to upload. Of course, this is a beta so I see that others are having similar problems.
However, another problem that I had was that my Mac Mini was on fire when it was scanning and matching my iTunes library, this thing got ridiculous hot. So I ended up stopping the process when it decided to upload the remaining songs. Did anyone else have this problem and if so, why in the world would that make the Mac Mini overheat so much? Specially since the music files are on an external hard drive.
My iTunes match finished with the last update, but after turning it on on my iphone, the music app shows the cloud with spinning circle for a few seconds before going back to the 'no music' screen. What am i doing wrong here? Dev forums don't seem to mention this at all
I doubt it, if you are using the redemption code.
ct2k7 said:Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A5313e Safari/7534.48.3)
But it doesn't work if no credit xard on file??
I'm not sure, have you tried? I can't, because I'm not a US developer.
Yes I am very meticulous about my tags. Its interesting though. on my iPad/iPhone it already shows that all 6795 are there but only the 900 or so can be played. Its cool too that all of the playlists that are in your iTunes library show up on the device.
As far as I've read in a couple of forums, you actually need to have a valid credit card on file and then and only then, they charge your iTunes account credit... As mentioned in iTunes, the credit card provided will be used for annual automatic renewals of the service, so I guess that's why they ask it by default... I am having the same problem as I have sufficient credit on my account by gift cards, but no credit card to input
I don't mind spending the $ during the dev program, but does anyone actually have this working full force? All I see is problems with it, and no sense spending more cash for a beta non working service.
It's a US service, so we can't really complain though ;-)
I'll explain it: The idea is that you, as a developer, who wants to make money from Apple's services, use the beta service to help Apple find problems in the service so that they get fixed before general consumers use the service.
You must have been uploading Disco Inferno. Delete that song and you should be good to go!I'm also having the problem that only 700 or so songs out of 4000 got matched and it wanted to upload the other 3,000 or so songs.
Keep in mind that most of these are in Lossless format too, so that's a **** ton of GBs to upload. Of course, this is a beta so I see that others are having similar problems.
However, another problem that I had was that my Mac Mini was on fire when it was scanning and matching my iTunes library, this thing got ridiculous hot. So I ended up stopping the process when it decided to upload the remaining songs. Did anyone else have this problem and if so, why in the world would that make the Mac Mini overheat so much? Specially since the music files are on an external hard drive.
I think you need to perform a physical sync with your computer that has iTunes beta 8 installed.
It upgrades the music on your device/computer.Does this actually upgrade the music files on your computer or just for streaming?
Other than the dirt cheap price for a year of service you wouldn't have access to all your music wherever you are. That's the entire point of iTunes Match.What is stopping someone from signing up, upgrading all their music and then canceling the service?