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The glasses look very goofy, even when worn by these models.

And not sure anyone would use their proprietary Linux based OS.
I did get Stevie Wonder vibes there. Its a nice idea though, if it gets enough sales to be refined into a second generation then it could improve the aesthetics.
 
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I think this is what Apple will have to do if they ever want to make AR Glasses (and ive been waiting for them to do it since Google Glasses came out years ago) -They just need to use the iPhone's processor and wirelessly transmit the display to the glasses. They were trying to figure out how to put M chips into the glasses and this is wrong until they get down well below 1nm. Just use the iPhone for the hard work and wirelessly send the display to the glasses. They could probably have this running now with current technology. Especially since you see someone else already did it.
This is basically what I'm waiting for.

Make the AR Glasses - that look and feel like glasses, and support prescriptions - with built in screens and some added cameras, lidars, etc. and use the iPhone for processing power (making the glasses use as little power as needed, so they need as small and light batteries as possible, even though "all day" batteries might be too much to hope for in generation 1).

There are some privacy issues to be sorted out to make these glasses truly AR, but I don't think that will be a big hurdle...
 
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It's a little like the AVP, in much the same way that a gorilla is like an octopus. The comparison is true, in a broad enough context, but in any useful context, it's completely false.
I think you misunderstand my statement. Much like the AVP, it’s a solution in search of a problem, although it doesn’t leave your wallet nearly as light.
 
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Very solid idea. Looking forward to future iterations. For normal web based productivity Vision Pro has a lot of unnecessary baggage which adds weight and cost.
 
The glasses could’ve been designed WAY better. Make them look futuristic, these just look like a regular pair of sunglasses. AVP’s design is incredible compared to these, at least aesthetically.
 
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This is the kind of product I take as an example to explain why design, marketing and fashion are important for a lot of tech and essential for all stuff you wear.
If you're not comfortable being seen around with it, you won't buy it, no matter how good it is specs-wise.
It's way more likely that you'll use it if you feel cool wearing it even if the specs and the performance/price ratio sucks (like Beats and, well, every shirt over $10 ever).
 
If the system did head tracking it would be a win, but a fixed POV where you can only move your eyeballs to shift focus is a fail, if Apple could emulate this lightwave easy to use approach and add in the head tracking I'd be in straight away
 
The tech inside of either the Spacetop G1 or Apple's Vision Pro is kind of impressive no doubt about that but as long as you have to wear a headset or glasses, etc. these devices will not appeal to mass market - the form factor will always be the culprit of these devices and still there's no real world problem these devices solve.
 
The FOV would have to be *insanely* low for that.

Either way, this is going to be unworkable for people who expect something like a usable 1920x1080 monitor. The AVP with more than *six* times the number of pixels is barely adequate.



It's a little like the AVP, in much the same way that a gorilla is like an octopus. The comparison is true, in a broad enough context, but in any useful context, it's completely false.

The number of pixels isn't directly comparable.

With AR glasses of this style, all the pixels are in view at once, and in the default mode the software pixels are mapped one to one to the physical pixels. The viewable FOV is rectangular, and matches up quite closely with the maximum FOV recommended for a single display (You typically wouldn’t be close enough to a standard 16:9 flatscreen that it would take up more than 45° of your vision).

VR style headsets have a more rounded FOV, and the full display isn't visible at once. The virtual screen pixels don't line up directly with the physical screen pixels. To show a rectangular virtual screen on a rounded FOV, at a comfortable size, you are throwing out a lot of pixels.

But the big issue with these AR glasses is that to maximize their usefulness, they need to attach the screen to your head instead of the environment, which is less comfortable. You can’t rotate your head to look at the corners of the screen, you have to rotate your eyes.

They often have a mode that is more like a VR headset so the virtual screen isn’t attached to your head, but then the low FOV will get more annoying... if you rotate your head a bit to see the left side of the screen, the right side will completely leave your vision.
 
It may actually be higher PPD than the Vision Pro. But that's due to the low FOV, and that's a big issue.

Type
2X OLED display panels
Pixels 1920x1080 pixels per eye
Refresh rate 90Hz
Field of view (diagonal) 50°
Pixels per degree (PPD) 44 pixels
Custom prescription lenses -8.00D to +6.00D


Green is apple vision at 100 deg, Blue is the space top at 50 degree.

It's the equivalent of a 42" screen at 1m or 100" at about 2.35m away. So as a purely looking forward at a screen / multiple screens it would probably work well.

My issue is the OS is web based, so of limited use for a lot of reasons. and does that mean it needs constant connection?

here's an article about it last year.

1717578209138.png
 
Yep it’s dead on arrival. If it’s not running at least Windows, it won’t matter. People wanting this laptop for productivity will want a decent OS, and their own custom OS wont cut it.

Agree, but there are countless non creatives that only work in google docs etc now. Or other web based apps. Wouldn't suit me... I have to use about 10/12 high end video / animation apps.... one day perhaps.
 
What sort of tech industry have we created when audiences are simutaneously saying phones are boring (they're not) whilst shunning any new and interesting idea?

I'm not saying these products are functional or indeed fun to use. But the world needs new ideas! Products like the Rabbit R1, Humane Pin or this laptop might not be for everyone or even work properly first time around but what they did represent was somebody trying to do something interesting and that deserves some applause.

Reminds me of working in electrical retail circa 2004-2009 and every new product we got in was some crazy new idea. If it wasn't Sony's £1300 HD camcorder it was Samsung's Q1 Windows XP tablet. We got the first internet radio in and it was crazy we could listen to US radio stations in the UK! The Xbox 360, PS3 and Wii all had different visions of what the future of videogames should be. HDTV was just kind of kicking in with customers questioning why they would ever need 1080p on a 32" set. Sony launched a £2000 11" OLED TV, the first of its kind. And the iPhone changed everything.

Those days might be long gone but they might also be on their way back.
 
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Got a link the the glasses?
Not sure what glasses he’s referring, but the new Viture Pro XR are the most Mac/iPhone compatible. The screens (various options, up to 3) can pan with your head or you can pin a window in place. You can also lock the Y access to prevent anything cutting off top/bottom. No battery, just plug and play.

I am of the opinion that something like the Viture Pro is lots more useful over this product at a quarter the cost.
 
It’s not a bad idea… a headless laptop with glasses for the display allows you to get 80% of the Vision Pro experience with a lot less technical hassle and a better solution to typing than an on-screen keyboard.

If Microsoft had done this with a Surface device and run Windows on it, it would have been a serious play.
Same.

At a glance, all of it seems like a good deal.

Where I think the price/value falls apart is that all you're going to run is web apps.

Yes, you're going to get things done faster with a keyboard and a big, multi-window interface, lots of RAM, and a good amount of internal storage. At least compared to a smartphone or tablet, like an iPad.

But to me, I could never get by just using apps and web apps.

And obviously, this also suggests to me that it will experience issues or flat out not work if your Wifi or cellular connection drops.

So, a lot of caveats instead of just giving the user a great AR experience to use with any laptop, any OS, any use case.

Conversely, I'd definitely get this if I could hook it up to any Mac or MacBook and use it as a virtual 100" display.

Great idea. But I'm not switching to web apps-only setup just for this. Never happening.
 
That’s cute and all but when this thing is available and in the hands of customers, let me know. They all talk a nice game and announce these type of devices but yet it’s never released. Let’s see if that October 2024 date holds.

Yep, tale as old as time with Apple stuff. "<insert thing here> is the next iPhone/iPad killer!!!11!"...until it gets in the hands of the public.
 
You can buy the glasses (from another company, same specs) for 399. I just do that and connect to my iphone to watch movies on planes.

Unless they fixed the field of view and locked the axis, this will feel tunnel-vision if you use as a laptop. Also the display moves with your head movement so it can make people sick.
What’s the name of those glasses? I may be interested.
 
It's an interesting concept, but I really wonder how it feels in real life, with parasite light coming from various directions, for people with imperfect eyes (astigmatism...), when the background is moving...
 
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