Hi all,
I've recently arrived into the market for an 11" 1.8GHz i7 MacBook Air and just had a few short questions about the usability of it and specifically a few applications.
I usually only use three applications whenever I use the computer (not simultaneously of course):
• Ableton Live 8
• Photoshop CS5
• Counter Strike: Source (via Steam)
My Question is, is an 11" 1.8GHz i7 MacBook Air powerful enough to run these three applications and/or does anyone have direct experience that they'd like to share personally also using these applications on such or near a system as I intend to buy?
On average with Ableton, I run around a maximum of 9 or 10 channels, with anywhere from 2 to 10 processors. I'm not sure how much that would bog the system down with signal processing, but I'm willing to step up how often I bounce tracks to compensate.
Also on Ableton, I rarely use virtual instruments. I mostly work with .wav or .aiff audio samples.
On average with photoshop, I only toy around with images lower than 1000px x 1000px, and even then it's simple editing.
With Counter Strike, I wouldn't at all mind scaling the graphics back, albeit an older game, to ensure the smoothest playability.
Thank you so much ahead of time for your responses, input and help!
P.S., anyone use Logic on these machines? How is it?
I've recently arrived into the market for an 11" 1.8GHz i7 MacBook Air and just had a few short questions about the usability of it and specifically a few applications.
I usually only use three applications whenever I use the computer (not simultaneously of course):
• Ableton Live 8
• Photoshop CS5
• Counter Strike: Source (via Steam)
My Question is, is an 11" 1.8GHz i7 MacBook Air powerful enough to run these three applications and/or does anyone have direct experience that they'd like to share personally also using these applications on such or near a system as I intend to buy?
On average with Ableton, I run around a maximum of 9 or 10 channels, with anywhere from 2 to 10 processors. I'm not sure how much that would bog the system down with signal processing, but I'm willing to step up how often I bounce tracks to compensate.
Also on Ableton, I rarely use virtual instruments. I mostly work with .wav or .aiff audio samples.
On average with photoshop, I only toy around with images lower than 1000px x 1000px, and even then it's simple editing.
With Counter Strike, I wouldn't at all mind scaling the graphics back, albeit an older game, to ensure the smoothest playability.
Thank you so much ahead of time for your responses, input and help!
P.S., anyone use Logic on these machines? How is it?
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