11.1 broke the gyroscope steering on many racing games

Discussion in 'iOS 11' started by GranT101, Nov 2, 2017.

  1. GranT101 macrumors newbie

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    #1
  2. Jimmy James macrumors 68040

    Jimmy James

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  3. GranT101 thread starter macrumors newbie

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    #3
    Also seems to totally break the spirit level on the second page of the compass app, assume same issue.
     
  4. DblHelix macrumors 6502

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    #4
    Spirit level in 11.2 beta 1 seems fine. Any racing game in particular with this issue so I can test and report back?
     
  5. Mefisto macrumors 6502a

    Mefisto

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    #5
    Could be that I'm not understanding the problem, but I seem to have no issues with this whatsoever on 11.1.

    Could you elaborate on the problem?
     
  6. GranT101 thread starter macrumors newbie

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    #6
    Thanks for checking. For me to get 0 on the spirit level on 11.1 I have to tilt at about 5-10 degrees. Games known to be affected on 11.1 so far are Real Racing 3, Asphalt 8, Asphalt Xtreme.
    --- Post Merged, Nov 3, 2017 ---
    It is misreading what is flat - so on a flat surface it should be giving a 0 reading, but to get that on 11.1, for me you have to tilt it 5-10 degrees
     
  7. Feenician macrumors 601

    Feenician

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    #7
    The spirit level in the compass app has to be calibrated. Place it on a known flat surface and tap the screen to calibrate. Repeat for each axis.
     
  8. Mefisto macrumors 6502a

    Mefisto

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    #8
    Gotcha. Hopefully you get it sorted out.
     
  9. GranT101 thread starter macrumors newbie

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    Hmmm, interesting. So I managed to get it to show 0 on a flat surface, and then played a game of Asphalt 8, which seemed OK at the start but steadily it got worse again. By the third game I was almost having to hold the phone 90 degrees from me to play! I then close Asphalt 8, opened the compass app, went to spirit level and put on a flat surface and it was showing -18 (whatever that means) and the circles were wide apart.
     
  10. Feenician macrumors 601

    Feenician

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    #10
    Sounds like faulty hardware to me. If you have a local Apple Store, it's time for a visit I think. :(

    Edit: I'm surprised calibration made any difference in the game at all to be honest. I thought it would just fix the compass.
     
  11. GranT101 thread starter macrumors newbie

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    No, it can't be that, large numbers of people have the same problem, see the links in the first post, basically anyone who has upgraded to 11.1 who plays any of the Asphalt games or Real Racing 3 (which is from a different developer) has the problem, no Apple device known yet without the problem.
     
  12. Feenician macrumors 601

    Feenician

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    Ah yes, my bad, I missed those links. Software it is then I guess. Very odd.
     
  13. GranT101 thread starter macrumors newbie

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  14. Prozak0820 macrumors 6502

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  15. GranT101 thread starter macrumors newbie

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    Thanks for that! Can you say which games you tried?
     
  16. Prozak0820 macrumors 6502

    Prozak0820

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    #16
    I tried Real Racing 3, Asphalt 8 and storm raiders. If want me to try more I can I have time haha.
     
  17. GranT101 thread starter macrumors newbie

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    Great! Was this all on one device, or different devices?
     
  18. Prozak0820 macrumors 6502

    Prozak0820

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    #18
    iPhone 5S, iPhone 7 Plus and iPad Air 2
     
  19. GranT101 thread starter macrumors newbie

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    Did you play more than one game consecutively on one device, as the problem gets worse after one game. If you could just try that, I might try the next Beta myself :)
     
  20. Prozak0820 macrumors 6502

    Prozak0820

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    #20
    Yea I played real racing a little. Maybe 4-5 games. And storm raiders around 15minutes
     
  21. GranT101 thread starter macrumors newbie

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    Sounds good, thanks a lot for testing:):apple:. I'll probably wait for next BETA to try it.
     
  22. GranT101 thread starter macrumors newbie

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    Unfortunately someone who is on 11.2 developer beta 2 says that with iPad Mini 2 (which has same basic chipset as iPhone 5s and iPad Air) the problem is still there.
     
  23. bransoj macrumors 6502a

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    #23
    Strange how this is only some games as if they implement things in a different way. I dont play any of the above games but have been playing a lot of Gear Cub and thats fine through various iOS11 releases although not tried any of the latest beta software.
     
  24. GranT101, Nov 7, 2017
    Last edited: Nov 7, 2017

    GranT101 thread starter macrumors newbie

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    It could be the newest devices are not affected. I know Prozak0820 says he has tested on a iPhone 5s, but maybe he only played one game? The problem gets progressively worse the more you play so you need to play maybe 15 minutes on each device to be sure. If Prozak wouldn't mind doing a bit more testing on the 5s that would be great!!:apple:
     
  25. Prozak0820 macrumors 6502

    Prozak0820

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    #25
    I’m on it haha I’ll let you know in 20-30min or so
     

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