172 applications - thats the amount of 32 bit apps I have on my iPhone 6 and why I'm not going to ios11 any time soon.
172 applications that had been assumed to be good purchases that would be able to be run going forward. A lot of those, are apps that were paid for. This would not be an issue if Apple allowed for a user downgrading back to their older ios version.
For those applications (many games) that worked just fine and run perfectly, there was no need to have developers constantly pay apples vig of $100 per year, just to recompile the stuff and occasionally tweak the code to adjust for API changes made by apple. Certainly EA, who is known for abandoning versions to be able to re-sell you the same game in a new skin for more money, isn't updating EA Sports Tiger Woods Golf 2012, no matter how well it runs. It serves the purpose - a way to while away some time. Just not in the 64 bit era. Having been bitten by the iOS upgrade mistake that crippled my iPad2's performance massively I'm not getting suckered into that mess again. Maybe I do need to jailbreak my iPad2 and just make it a 32 bit app device... well except I won't have it in my pocket at the doctors waiting room when I want to play some golf, or Stone Age, or EA Risk, or a host of other things.