3D Animation software

Discussion in 'Mac Apps and Mac App Store' started by ferrarofilms, Dec 16, 2008.

  1. ferrarofilms macrumors member

    Oct 27, 2008
    What is the best 3D Animation Software for Mac Intel based?
    Anything similar to Autodesk 3DS Max or Combustion?
  2. ezekielrage_99 macrumors 68040


    Oct 12, 2005
    Blender for free is a good choice however there is a steep learning curve, if you've already into Autodesk/discreet products I would personally recommend Maya PLE (Personal Learning Edition) which is free but renders out with a watermark.

    So what are you trying to achieve anyway although 3DS MAX is a 3D application I wouldn't consider Combustion to be one, it's more of a compositing application IMHO.

    Combustion you can get on a Mac however I don't think they've released a native Intel version yet, however a good alternative is Motion or After Effects.
  3. bnut macrumors newbie


    Nov 16, 2008
    Hmm, I'd have to agree with mongrol :) I use it myself, although it's my understanding that the learning curve with blender is just because the interface is so different to other 3D software.

    If you're not familiar with any others, then Blender might be a good choice, it's free and has many tutorials and can make production quality output. Having said that all of ezekielrage_99's suggestions of Maya PLE is great, it's a fantastic program.

    It really depends on you, try both and see what are up to your liking, with Blender though the sky is the limit you never have to pay anything and it's open source so it's constantly getting improved.
  4. Lone Deranger macrumors 68000

    Lone Deranger

    Apr 23, 2006
    Tokyo, Japan
    That question is impossible to answer without you telling us what it is you're hoping to create.

  5. kepardue macrumors 6502

    Oct 28, 2006
    I use Blender a lot, but Blender was also my first and only exposure to 3D Modeling software. It's extremely feature complete and you don't have to worry with licenses (expensive or not).

    I would like to try Lightwave 3D perhaps (I'd love to do some Babylon 5/BSG-ish type stuff), but I rather enjoy the thought that my models are open to be used on whatever platform and as many computers as I want.

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