3D Java Applet Performance

Discussion in 'macOS' started by SRiker, Jan 7, 2009.

  1. SRiker macrumors newbie

    Joined:
    Jan 7, 2009
    #1
    This is my first post, but I have been around for a while ;) Anyways... the question pertains to 3D Java Applet gaming. More specifically the relative performance of Java on OS X versus that of it on Windows.

    I play Runescape HD (can be extended to other 3D Java Applets) and the framerate is noticably slower in OS X compared to Windows Vista in Boot camp. Basically I'm wondering if anyone else has had this experience where the same Java Applet will run slower on OS X compared to that of Windows.

    Would a fresh install of Leopard do anything to fix this? Or is this just another case of a poorly optimized program for OS X?

    I know a new MacBook Pro would likely alleviate that but lets not go there yet ;)

    For the record I'm running on the late 2006 model (Core 2 Duo 2.16, 128MB ATi X1600, 2GB Ram).
     
  2. Amdahl macrumors 65816

    Joined:
    Jul 28, 2004
    #2
    It is very unlikely a re-install would help. Even on non-Java apps, OS X tends to be slower at 3D graphics.

    It is also likely that the Java VM in OS X is not as well optimized as Sun's Windows version, since Apple is in charge of the OS X version. That is compounded when you might have a Java 1.5 VM on OS X, and a 1.6 VM on Windows.
     

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