3D max rubber texture help

Discussion in 'Design and Graphics' started by Cabbit, Mar 13, 2009.

  1. Cabbit macrumors 68020

    Cabbit

    Joined:
    Jan 30, 2006
    Location:
    Scotland
    #1
    Hi there i have been learning 3D max for the last 2 weeks and made this bottle nipple look like silicon best i could but am having real difficulty making a latex material any hints.

    [​IMG]


    1st attempt at amber rubber.
    [​IMG]
     
  2. LeviG macrumors 65816

    Joined:
    Nov 6, 2006
    Location:
    Norfolk, UK
    #2
    try using a translucent shader in the material properties or gummy[colour] to fake a latex material.

    You should really be looking into how to use materials before trying to make what is really quite a complex material for 3ds max.

    Your silicon is too glossy and too transparent it looks more like a glass nipple.

    Find some tutorials on making materials and how to configure them etc, this will make it a lot easier for you as you will struggle if you haven't done some homework.
     
  3. Cabbit thread starter macrumors 68020

    Cabbit

    Joined:
    Jan 30, 2006
    Location:
    Scotland
    #3
    Any good sites on making materials, so far i have just been playing around with them to see what works. The materials built into 3D max 5 aren't very nice looking though i am still getting my head round all the parameters for getting my own ones.
     
  4. heehee macrumors 68020

    heehee

    Joined:
    Jul 31, 2006
    Location:
    Same country as Santa Claus
    #4
    If you are learning MAX, you should join this forum, they are the best of the best of the best. Some of the stuff are unreal. :eek::)

    Edit: You should turn on mental ray if you haven't already. The default materials are extremely real especially for transparency.

    Edit again :p sorry I just noticed you are using max 5. Don't know if mental ray comes with it.
     
  5. fluidedge macrumors 65816

    fluidedge

    Joined:
    Nov 1, 2007
    #5
    look at waxy sub surface scattering materials. It might be a bit advanced for a 2 week beginner though!! Good luck anyway ;)
     
  6. Cabbit thread starter macrumors 68020

    Cabbit

    Joined:
    Jan 30, 2006
    Location:
    Scotland
    #6
    :p I will apply a particle system to the quantum flux stream.
     
  7. Cabbit thread starter macrumors 68020

    Cabbit

    Joined:
    Jan 30, 2006
    Location:
    Scotland
    #7
    Finished product.

    Played around with materials till i worked out what did what and i think the end result looks kinda good.

    [​IMG]


    [​IMG]
     

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